Data license: CC-BY-4.0

original_uuid
Original UUID of the ASR utterance. This can be null if the utterance was manually added by an annotator.
trial
Trial ID
participant
Participant ID
asr_text
ASR transcription
corrected_text
Manually corrected transcription, if the ASR transcription is incorrect.
start_timestamp
Start timestamp
stop_timestamp
Stop timestamp
dialog_acts
Dialog acts identified.
adjacency_pairs
Adjacency pair annotations.
sentiment
Sentiment label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
emotion
Emotion label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
background_noise
Annotations describing background noise during an utterance, if any.

99 rows where participant = "E000972"

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Suggested facets: trial, sentiment, emotion, checkback_score

Link rowid ▼ original_uuid trial participant asr_text corrected_text start_timestamp end_timestamp dialog_acts adjacency_pairs sentiment emotion clc_label checkback_score background_noise
2000 409af7e6-0d70-4ead-a614-ed40c92402cf T000737 E000972 I was thinking we may want to split up and just sort of identify   1:45 1:50 s^cs 1a neutral neutral      
2001 2449c84d-5c7d-4fd7-b93c-5710f89023e8 T000737 E000972 specific room so attentively probably going for more critical victims on my screen I can see the rooms with no damage and severe moderate and mild and it says note on that critical damage or critical victims are most likely to be in areas with the most severe damage so I think that's an engineer by the way I forgot to press with that I think that we should probably Target those rooms first so we're going to need at least two people one of which being myself to clear the rubble and then specific rooms potentially probably going for more critical victims on my screen I can see the rooms with no damage and severe moderate and mild and it says note on that critical damage or critical victims are most likely to be in areas with the most severe damage so I think that's an I'm engineer by the way I forgot to press with that I think that we should probably Target those rooms first so we're going to need at least two people one of which being myself to clear the rubble and then 1:50 2:18 s^bsc^cs^e.%-- 1a+ neutral neutral      
2011 ad4125c7-ea9f-4380-b7f0-66eb53ab9d21 T000737 E000972 you should probably at the very least pulling out to the hallway you should probably at the very least pull them out to the hallway 3:12 3:16 s^cs 4b.5a neutral neutral      
2015 12781f9f-5e04-4859-9e87-748a48253d82 T000737 E000972 so what   3:23 3:25 qw   neutral neutral      
2017 830b9e71-befe-431f-a307-81ad3b8eba18 T000737 E000972 as I bled engineer outside as I put Engineer go ahead 3:25 3:30 s^co^e 6b.7a neutral neutral 2a    
2019 db4665dd-eb8c-4599-9002-8c13240ac25b T000737 E000972 I have all the hall map okay I have all of them across the map I can see all of them so 3:40 3:45 s^na 8b.9a positive neutral 3b 3 3  
2021 6f5d2e27-6f34-446b-9fa1-62fcd60f3e98 T000737 E000972 there's seven of them so I don't know if you want me to just list them out or just kind of Target those so I can   3:47 3:52 s^cs^e^no 9a+ neutral neutral 4a    
2023 aba46ef9-e9df-4cdc-ac7f-53521e7241cf T000737 E000972 marker on them first door put a marker on them first or 3:52 3:56 s^e 9a++ neutral neutral 4a+    
2025 9dce3267-8e31-4c92-bc4b-6438f2db40d1 T000737 E000972 okay I don't know if just would want to go after the most severe damage dreams first okay | I don't know if just would want to go after the most severe damaged rooms first 3:56 4:04 s^aa|qy^cs^no 10b.11a neutral neutral 4c.5a    
2030 9a359b1e-3646-4ccd-8b14-50f4f037d00a T000737 E000972 okay   4:15 4:17 s^aa 12b positive neutral 6b 1 1  
2034 ab5b4eb5-19f8-497d-b947-9be3948da3a8 T000737 E000972 I wish you location which location 4:26 4:28 qw 13b-2.14a neutral neutral 8b-2 2 2  
2036 152a76ef-f578-4149-96b4-f20a9159278f T000737 E000972 on my way   4:30 4:32 s^cc 15b positive neutral 8b-4 2 2  
2041 541297dc-2c33-450c-a632-3addc2a7dec3 T000737 E000972 yeah A2 yeah that's one of the ones that are marked   5:18 5:22 s^na 16b positive neutral 11b 3 3  
2053 907cd4bc-3f16-4c74-9e4d-7bd4cc5bd77a T000737 E000972 I should engineer where's your location this is Engineer | where's your location 6:50 6:53 s|qw 20b.21a neutral neutral 17b-1 2 2  
2056 73de87a5-3835-4ac4-8b15-1542e16f38c3 T000737 E000972 can you put marker   7:06 7:09 qy^co 22b.23a neutral neutral 18b-1 3 3  
2058 b7ce381e-27b0-4de1-9cca-e7d01fddec96 T000737 E000972 I'm on my way alright I'm on my way 7:15 7:19 s^aa^cc 24b.25a positive neutral 18b-3 2 2  
2070 b0569b13-ddd2-49f2-a513-7b85283091e9 T000737 E000972 two minutes remaining we have ten minutes remaining 8:01 8:04 s   negative sadness 25a    
2076 42ed2366-6738-4fd6-917c-62d7397b9ad4 T000737 E000972 SOS is that by SOS 8:29 8:31 qy 30b.31a neutral neutral 30b 2 2  
2088 17cf9fd2-bced-4be9-8280-cc6dcbbf3eb1 T000737 E000972 yes   10:13 10:15 s^aa 35b     35b 1 1  
2095 b1b795ac-731d-4331-8fa8-a86c3bab0cd7 T000737 E000972 I just like the final room open genocide just marked the final room that is a threat room so they should all be marked I just marked the final room I'm Engineer just marked the final room that is a threat room so they should all be marked 11:20 11:28 s^cc 36a negative fear 38a    
2097 86c9e9a7-f889-497a-a4ea-0972ad9cb407 T000737 E000972 yes   11:29 11:31 s^aa 37b.38a positive neutral 38c    
2101 302258a0-72f3-42b6-b60f-2e142d44a7d0 T000737 E000972 be careful A4 is a critical is a threat room   11:50 11:53 s^bsc^co   negative fear 40a    
2107 6275fe57-e1bf-40a6-80b8-581591c2b351 T000737 E000972 it just arrived   12:15 12:18 s   positive neutral 43b 2 2  
2111 b1f7d635-b3b6-4101-91a3-6263955fae0a T000737 E000972 yes   12:55 12:57 s^aa 43b positive neutral 44b 1 1  
2112 cfc82288-09a4-43c0-974d-35a7f3fd7f39 T000737 E000972 it's engineer I'm also bringing a victim over   13:01 13:04 s^cc   positive neutral 45a    
2118 1ac044e0-8877-4329-aed7-c0309a315141 T000737 E000972 clearing the rubble at C   13:22 13:24 s^cc   positive neutral 48a    
2125 d7a7dc55-3bfb-46f9-95b1-acddf47d7217 T000737 E000972 is engineer and you said your block tin B9 okay I'm on my way this is engineer | and you said you're blocked in B9 | okay I'm on my way 14:07 14:12 s|qy^bu^d|s^aa^cc 50a.51b neutral neutral 61b-2 3 3  
2127 e811a511-81df-4945-acdd-cf17265ed339 T000737 E000972 B9 is clear   14:28 14:30 s   positive neutral 62a    
2134 b6c1711c-11be-42c9-8ba9-248988b39bbc T000737 E000972 I'm heading to investigate E2   15:27 15:30 s^cc   positive neutral 67a    
2135 46276c7a-2899-4804-873e-ba9581316137 T000737 E000972 says there's a that's known with us your damage room   15:30 15:35 s^e   neutral neutral 67b    
2139 fe5181f7-ee84-4e99-9fb1-d03280bfb073 T000737 E000972 and we have our two victims are they are safe C this one is a b the other I'm not sure the   15:44 15:55 s^no.%-- 55a neutral joy 69a    
2142 ec75c181-a051-4424-9e03-f9e27275a0b5 T000737 E000972 I'm currently up just outside of G3   16:00 16:04 s^cc 56b.57a neutral neutral 70b 3 3  
2144 fc3d805e-5642-45b8-b140-c39dbd186f47 T000737 E000972 I have two victims here only one was identified as the one I pick up his b the other one was not identified yet I have two victims here only one was identified as the one that I picked up is B the other one was not identified yet 16:05 16:13 s^cc   negative fear 71a    
2164 4d2d1252-f86e-42ef-951e-b1403a4cb4ff T000737 E000972 I've completed the survey says engineer   22:09 22:13 s^z            
2169 d90dc63d-0abd-4427-80e1-7c45b811a64a T000738 E000972 here   0:27 0:29 s^z            
2171 a86f8ef4-a3f7-47fd-ad91-3094197c9073 T000738 E000972 same style different information   2:58 3:01 s^aap 1b.2a neutral neutral      
2173 09ca967f-0292-4fef-9f9c-8d62a3b49c1e T000738 E000972 five room is listed as severe I think this time what I should do I'll make sure to mark all the rooms that are threat rooms first off and then I'm going to start navigating to severe marker rooms that are marked severe damage so that I can go through and clear out rubble and identify that those are because those rooms are more likely to have critical victims so I have rooms listed as severe I think this time what I should do I'll make sure to mark all the rooms that are threat rooms first off and then I'm going to start navigating to severe marker rooms that are marked severe damage so that I can go through and clear out rubble and identify that those are those rooms are more likely to have critical victims 3:02 3:27 s^cs 3a positive neutral      
2175 b0f8631a-0f62-4696-acc7-7c98abe5fd78 T000738 E000972 no   3:28 3:30 s^ar 4b-1 negative neutral      
2181 ccdfe16a-0b09-43e2-a8c4-49c22d41e6ab T000738 E000972 yes I know B5 is marked as severe damage and C2 and the other one that you mentioned are marked with moderate damage   3:59 4:07 s^na 6b-2 positive neutral 1b-2 3 3  
2190 092e6722-4101-45f7-a0e7-3912662a9f8f T000738 E000972 are you guys planning to head which were you planning to hit first this is i c okay I see C2 which was one that was marked is a threat zone the other two are not are you guys planning to head | which were you planning to hit first | this is i see okay I see C2 which was one that was marked is a threat zone the other two are not 4:41 4:52 qy.%--|qw|s^aa 12a neutral neutral 3a.4a    
2194 2c3544f8-eb30-4688-828d-403926ce49e5 T000738 E000972 you did say B5 correct just one it was the room you're heading to First OK I will join you because it's our chat severe damage so maybe Rubble on the way did you say B5 correct | just one it was the room you're heading to First OK I will join you because it's marked with severe damage so maybe Rubble on the way 4:59 5:09 qy^bu^g|s^am^cc^na 13a.14b positive neutral 5b-2.7a 2 2  
2204 e130f5c6-5dda-430d-b99e-434df1810101 T000738 E000972 three critical Xin B5 this is engineer can stand by three criticals in B5 this is engineer can stand by 5:46 5:52 s^aa^cc^m^2 15b.16a positive neutral 12a    
2210 abe8bf3a-e3b3-46e3-84fb-1fcca36a7538 T000738 E000972 sorry | can you repeat that   6:26 6:28 s^fa|qy^br^co 17b.18a negative sadness 15b-1 2 2  
2212 22543023-89e6-4cbc-90f5-6e618a0c292b T000738 E000972 sure   6:32 6:34 s^aa 19b positive neutral 15b-3 1 1  
2213 f3c1baf3-381f-456a-a7f2-b8c36327a85d T000738 E000972 any victims   7:01 7:03 qy 20a neutral neutral 16a    
2218 f1acb66f-a116-4312-82d4-186ee848bf58 T000738 E000972 button which room 7:18 7:20 qw 22b.23a neutral neutral 17b-1 2 2  
2221 0e95c984-f220-44e3-b4e5-9c0d9039c56a T000738 E000972 A3 gets us to hazards A3 yes there's two hazards 7:21 7:24 s^na 24b neutral neutral 17b-4 3 3  
2222 55c27d26-b333-4312-8d0d-651fe76fddf8 T000738 E000972 I don't know how it can help to but it's two in the room I don't know how it can have two but there's two in the room 7:24 7:27 s^e^no 24b+ negative fear 18a    
2233 38d07518-273b-412c-a541-32eec737f6c1 T000738 E000972 transporting to a   8:37 8:40 s^cc   positive neutral 23b 3 3  
2234 9bf8f128-7392-4762-95c2-d8d53b093077 T000738 E000972 transporter if you'd like to take this victim to A4 me transporter if you'd like to take this victim to A for me 8:41 8:45 s^cs 26a neutral neutral 23b+ 3 3  
2238 a255cd78-184a-4599-9496-c7b02287f65f T000738 E000972 yes E2 is a room yes C2 is a threat room 8:57 9:01 s^na 27b-2 positive neutral 24b-2 3 3  
2242 51c87ca9-ade9-4b9a-8d02-91cc07be965e T000738 E000972 there are two victims here on critical one not there are two victims here one critical one not 9:17 9:21 s   neutral neutral 27a    
2243 e72740ac-7607-4af7-91c9-99e5a9138814 T000738 E000972 you're outside of C2 need to figure out what type of victim we have here   9:30 9:37 s   negative fear 28a    
2245 f130222e-b459-4823-9b04-5373c3a27457 T000738 E000972 this one right here   9:40 9:43 qy 28b.29a neutral neutral 29a    
2247 53ec2586-5c93-46cf-8e99-00d600ec7469 T000738 E000972 this one all this is B this one | oh this one's B 9:48 9:50 qy|s 30b.31a neutral neutral 29b-2 3 3  
2252 e9fbc4bd-42a7-4b93-95cd-894d7db7cf65 T000738 E000972 okay but B7 if the moment clearing Rubble I'll B F2 victims and B7 C regular okay I'm at B7 at the moment clearing Rubble we have 2 victims at B7 two regulars 10:12 10:20 s^aa^cc 32b.33a positive neutral 32a    
2254 9542147b-35cc-4163-94b8-8498fcba98c4 T000738 E000972 where did you say you were at that had a   10:22 10:25 qw 34a neutral sadness 33a    
2255 2096354b-0be8-45e3-a5f8-25fe18eac8a4 T000738 E000972 critical   10:25 10:27 s^e 34a+ neutral sadness 33a+    
2257 c153445a-5639-4eb1-a7c8-80f94fc0ee87 T000738 E000972 okay yeah there's two two regulars in B7   10:28 10:32 s^aa^na 35b neutral neutral 33c.34a    
2259 e2dd806f-f6be-4098-87c6-fbe97bd916bb T000738 E000972 okay I'm on my way   10:39 10:41 s^aa^cc 36b positive neutral 35b 2 2  
2262 410b5f6c-9543-428f-ae0d-4d9799c875f0 T000738 E000972 I was delivering a victim there and it took away my trouble sorry was delivering a victim there and took away my tool 11:09 11:12 s^fa 37b positive sadness 37b 2 2  
2264 6b9533ed-902f-4b73-b0dd-175bccdf8dae T000738 E000972 I'll move to C6 for assistance   11:26 11:30 s^cc 38b-1 positive neutral 38b-1 3 3  
2266 0a9a7431-e24b-409c-bba1-fa741fbddb2c T000738 E000972 I don't wait I was just in C6 oh wait I was just in C6 11:31 11:35 s^t1   positive neutral 38b-3 3 3  
2269 d54dfb49-7868-4d2d-b70c-e094c24454a0 T000738 E000972 I am I'm not seeing anyone in C6 I am I'm not seeing anyone in C section 11:47 11:51 s^aa 39b neutral neutral 40b-1 3 3  
2273 83afa847-cbd9-46af-8625-fd65e9e0a223 T000738 E000972 we have anyone C8 you can C transport do we have anyone C8 that you can see Transporter 12:09 12:12 qy 40a neutral neutral 42a    
2279 b9a918f2-1dc5-4350-9f97-6dd4ba8816c5 T000738 E000972 will do likewise   12:38 12:40 s^aa^cc 41b positive neutral 44b 3 3  
2281 f30d2dae-ced3-47a6-b6e1-298082e12cf4 T000738 E000972 can you repeat that   13:02 13:04 qy^br^co 42b.43a neutral sadness 45b-1 2 2  
2283 d020f922-fee1-4e45-a087-61b04840ebe4 T000738 E000972 I am on my way   13:12 13:15 s^cc 44b positive joy 45b-3 2 2  
2285 d4bbff1d-db54-4ec1-bc1a-f60b5b12cb8a T000738 E000972 okay yeah okay yeah my my GPS one offline so where are you okay yeah okay yeah my my GPS went offline so | where are you 13:35 13:43 s^na|qw 45b.46a negative fear 46b.47a 2 2  
2288 54c2f68f-848a-47f4-ad5b-1023f90e1bde T000738 E000972 M2 B on B 14:08 14:10 s   positive joy      
2289 5b586d96-e658-4138-b207-5b7674ce4159 T000738 E000972 Transport we have an A over here I'm going to transport   14:11 14:15 s^cc 47a positive neutral 49a    
2292   T000738 E000972   alright that's A 14:18 14:20 s^aa 48b     49c    
2294 f249c272-0736-435a-8270-22d989ed69c4 T000738 E000972 sitting here that's a b victim transporter I'm gonna stabilize sitting here that's a b victim transporter 14:28 14:32 s^cc 49a neutral neutral 50b 3 3  
2297 39c2894c-dae3-4a9a-8b6a-b2b8af31fd6f T000738 E000972 sure   14:32 14:34 s^aa 50b positive neutral 51b 1 1  
2298 b9d94a13-db2f-4f78-94f5-0a5453532f82 T000738 E000972 oh   14:37 14:39 s^b 50b+ neutral surprise      
2302 605793d9-e7f1-444b-81b7-0e8986eda8bf T000738 E000972 Maps backup   15:20 15:22 s 52a positive joy 53a    
2307 8471fd0e-5c51-43bf-ac4f-58385857ca77 T000738 E000972 C I got a critical in a regular at L1 C I got a critical and a regular at L1 15:30 15:34 s 54a neutral neutral 56b-1 3 3  
2310 4839d9a0-3257-484c-bf03-2d9b6a1e6ece T000738 E000972 imma go ahead and just Mark that right here   15:34 15:36 s^cc 55a positive neutral 57a    
2311 836f7f6c-2966-4a14-924b-15983753ab50 T000738 E000972 it is also a   15:38 15:40 s^e.%-- 55a+ neutral neutral 57a+    
2313 fcfe5710-e8f6-4176-b924-bacf9a72f4e0 T000738 E000972 yes   15:41 15:43 s^aa   positive neutral 58c    
2316 a7e701fb-cabc-4cb2-a272-67c6b25878c8 T000738 E000972 A1 critical one on one critical one non 16:06 16:09 s 56b neutral neutral 59b-1 3 3  
2318 472fd260-d98b-4026-be85-d2811f443671 T000738 E000972 I have a critical critical marked in K2   16:18 16:24 s   positive neutral 60a    
2321 037399b6-78a3-4f2c-a552-8289a4bb2140 T000738 E000972 transporter can you join in K2   16:32 16:35 qy^co   neutral neutral 62a    
2323 8d9743b8-6c4e-403a-a5fe-4f606bb264be T000738 E000972 okay I got it   16:37 16:39 s^aa   positive neutral 63b 2 2  
2324 924ce8f6-709b-4b73-881d-1e57a7a4c440 T000738 E000972 that's a critical   16:51 16:53 s   neutral neutral 64a    
2326 492072e6-5456-44f1-8d46-fe7cc6d97b14 T000738 E000972 we got the critical at B that L1 we've got a critical at | what is that L1 17:02 17:08 s|qy^t1   neutral neutral 66a    
2332 96e0b39e-3e2a-46cf-97fa-c3145292ef12 T000738 E000972 yeah we have that one critical and L1 I clear the rubble to access yeah we have that one critical and at L1 I've cleared the rubble to access 17:28 17:32 s^na 57b positive neutral 69a    
2335 179e630b-1923-4c03-ab8f-d3396b0693e8 T000738 E000972 I'll save you can get to M1 fast we have the one critical in here something that'll be 50 points for that one I was saying if you can get to M1 fast we have the one critical in here and that'll be 50 points for that one 17:47 17:54 s^e 58b positive neutral 70b    
2340 22fd6026-688a-413a-9d53-baba46d8e75c T000738 E000972 I will be there   17:57 17:59 s^cc 61b-2 positive neutral 71b-4 2 2  
2343 29096768-960b-44d2-9884-adfd8d1f45e0 T000738 E000972 momentarily yeah L1 and L2 both have critical Zone momentarily yeah L1 and L2 both have criticals 18:00 18:06 s^e^na 61b-2+     74a    
2344 5dd52abc-fbcf-4275-8349-d811b8fb7db1 T000738 E000972 these critical Zone treated or the Jodi I got them out these criticals untreated or did you already | oh you got them out 18:08 18:12 qr|s^aa   positive neutral 74a+.75a    
2346 c99a1d02-2581-4908-b969-366ec501568c T000738 E000972 it red around here yeah around the corner here at right around here yeah around the corner here at 18:13 18:17 s^na.%-- 62b positive neutral 74b-2 2 2  
2347 f374bcea-b00c-4971-aaf8-73951849d555 T000738 E000972 transport if you could come to L1 we have a critical   18:29 18:33 s^cs 63a neutral neutral 75a    
2349 3cc2c07c-bf98-428b-9b3c-9a789a3d82c9 T000738 E000972 now we just we have a map no we just have a (indecipherable) 18:37 18:42 s^nd.% 64b positive neutral 76a    
2353 ed619666-79ca-4cd8-b16e-0eda17e0d403 T000738 E000972 if we clear to L2 have we cleared L2 18:47 18:50 qy 65a neutral neutral 78a    
2355 2312948e-4227-4774-ae2b-ceca7d137496 T000738 E000972 I don't see a marker for that   18:51 18:53 s^e 65a+ negative neutral 78a+    
2359 9fda7355-30c7-4363-9666-4f0347070a60 T000738 E000972 okay yeah there's another victim detected it wasn't showing up properly on the map for me   18:57 19:01 s^na 66b negative neutral 81a    
2363 92220f0d-261f-4fc6-b77b-64fddd03e1aa T000738 E000972 red blue engineer I have completed this is Blue I have completed 22:43 22:46 s^z            
2364 8d377a1f-a732-4cdb-950a-1e19726cea4f T000738 E000972 survey   22:46 22:48 s^e^z            

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CREATE TABLE utterance (
                original_uuid TEXT UNIQUE,
                trial TEXT NOT NULL,
                participant TEXT NOT NULL,
                asr_text TEXT,
                corrected_text TEXT,
                start_timestamp TEXT NOT NULL,
                end_timestamp TEXT NOT NULL,
                dialog_acts TEXT,
                adjacency_pairs TEXT,
                sentiment TEXT,
                emotion TEXT,
                clc_label TEXT,
                checkback_score INTEGER,
                background_noise TEXT,
                FOREIGN KEY(participant) REFERENCES participant(id)
                FOREIGN KEY(trial) REFERENCES trial(id)
                FOREIGN KEY(emotion) REFERENCES emotion(id)
                FOREIGN KEY(sentiment) REFERENCES sentiment(id)
                FOREIGN KEY(checkback_score) REFERENCES checkback_score(value)
            );