utterance: 2001

Data license: CC-BY-4.0

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rowid original_uuid trial participant asr_text corrected_text start_timestamp end_timestamp dialog_acts adjacency_pairs sentiment emotion clc_label checkback_score background_noise
2001 2449c84d-5c7d-4fd7-b93c-5710f89023e8 T000737 E000972 specific room so attentively probably going for more critical victims on my screen I can see the rooms with no damage and severe moderate and mild and it says note on that critical damage or critical victims are most likely to be in areas with the most severe damage so I think that's an engineer by the way I forgot to press with that I think that we should probably Target those rooms first so we're going to need at least two people one of which being myself to clear the rubble and then specific rooms potentially probably going for more critical victims on my screen I can see the rooms with no damage and severe moderate and mild and it says note on that critical damage or critical victims are most likely to be in areas with the most severe damage so I think that's an I'm engineer by the way I forgot to press with that I think that we should probably Target those rooms first so we're going to need at least two people one of which being myself to clear the rubble and then 1:50 2:18 s^bsc^cs^e.%-- 1a+ neutral neutral      

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