Data license: CC-BY-4.0

original_uuid
Original UUID of the ASR utterance. This can be null if the utterance was manually added by an annotator.
trial
Trial ID
participant
Participant ID
asr_text
ASR transcription
corrected_text
Manually corrected transcription, if the ASR transcription is incorrect.
start_timestamp
Start timestamp
stop_timestamp
Stop timestamp
dialog_acts
Dialog acts identified.
adjacency_pairs
Adjacency pair annotations.
sentiment
Sentiment label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
emotion
Emotion label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
background_noise
Annotations describing background noise during an utterance, if any.

274 rows where trial = "T000703"

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Link rowid ▼ original_uuid trial participant asr_text corrected_text start_timestamp end_timestamp dialog_acts adjacency_pairs sentiment emotion clc_label checkback_score background_noise
9732 7454e9f0-2eca-423b-8def-4ac6314abece T000703 E000884 all right do you guys respond better to like your colors or by like your job roles   1:09 1:17 qr 1a          
9733 05e9800d-d8f2-4765-9417-1098667bb717 T000703 E000883 I'm pretty job role probably job role 1:18 1:20 s 1b-1.2a-1          
9734 4447d293-fc58-46ef-b8e8-c5ed04c87b51 T000703 E000909 yeah   1:19 1:21 s^aa 1b-2.2a-2          
9735 4d32bbc0-debc-4d72-9d4d-4bcc7041fa9f T000703 E000884 Jabra locate cool same so the thing I got briefed on was like there's one attendee and security to move resources and I think it was facilities so any room that like resemble I guess that we should check out because we'll probably for sure have someone in there and we also think it was a lunch the zoom meeting and then also a oh god oh no no no human resources job role | cool same so the thing I got briefed on was like there's one attendee in security in resources and I think it was facilities so any room that like resemble I guess that we should check out because we'll probably for sure have someone in there and we also think it was a lunch the zoom meeting and then also a oh god oh no no no human resources 1:19 1:48 qy^bu^m|s^cs^df^fe 2b          
9736 9fc2d8b7-2b8d-47f8-81e0-1491d697fc19 T000703 E000909 I I have a list with all of the rooms   1:46 1:51 s 3a          
9737 1f46826e-af26-46c4-8795-dc5b8f5ca948 T000703 E000883 yellow yeah me too 1:54 1:56 s^aa 3b-1.4a          
9738 28d6019f-c7c5-4660-849e-61f69aa074c1 T000703 E000909 like right under my map   1:51 1:53 s^e 3a+          
9739 fa15cfbb-77e6-4965-8a0e-22993f2e10e7 T000703 E000909 okay cool   1:53 1:56 s^aa 4b          
9740 c2a13952-e81e-4193-bb5b-4d232fd7674d T000703 E000884 oh yeah oh me too okay I just noticed that okay sick the never mind yeah so   1:50 1:58 s^na 3b-2          
9741 0937a0ae-d00a-42b4-a27b-3892decfabf5 T000703 E000884 is your list kind of similar to mine   1:58 2:01 qy 5a          
9742 c16cadad-8365-4150-8b80-162aff7de516 T000703 E000909 yeah I it has all the stuff you said   2:01 2:05 s^na 5b-1.6a          
9743 94d94d44-a1e7-4f5f-b062-3746c637ed12 T000703 E000884 oh solid solid solid then I found them   2:03 2:06 s^ba 6b          
9744 66cb5e21-4dd5-4b1a-bdd4-b7cd37b2439f T000703 E000883 okay my list is I think different it says rooms with no damage so I severe moderate in mild and then the severe damage room there's three are going to have a probability of critical victims being there so it's like room get the most points okay my list is I think different it says rooms with known damage so I have severe moderate in mild and then the severe damage room there's three are going to have high probability of critical victims being there so it's like room get the most points 2:04 2:21 s 5b-2.7a          
9745 6482c37f-1328-4228-9434-a339e67e9319 T000703 E000884 okay okay okay 2:17 2:19 s^aa 7b          
9746 779e2c2d-a033-4d63-9bd7-48918d7ffb24 T000703 E000884 so maybe we should head there to those ones first   2:19 2:22 qy^am^cs 7b+.8a          
9747 2d3d1444-f27f-463b-b6a2-9f4176cfb729 T000703 E000883 yes i3a E2 and A2 so they're kind of spaced apart   2:22 2:28 s 8b.9a          
9748 744688e5-3071-400e-b980-370102ba840a T000703 E000884 okay so   2:25 2:27 s^aa 9b          
9749 69775484-48f5-434b-8f6d-cd8db78d741e T000703 E000884 so i3a well well well go through one more time so 3a well well well go through them one more time 2:27 2:32 s^co 9b+.10a          
9750 9edffab1-9f67-4bb1-8d9b-29b0ed10a7a0 T000703 E000883 it was that i3a E2 yeah E2 and a two it was at i3a E2 yeah E2 and a two 2:31 2:38 s^r 10b.11a          
9751 ca4bf919-6ef8-4d71-8191-6f8ae98443db T000703 E000884 hi YouTube I3 E2 2:33 2:37 s^aa^m 11b          
9752 de7fd869-2e70-4e28-9376-de4565718001 T000703 E000884 A2 should be closer so why don't we start with that   2:37 2:42 qy^cs 12a          
9753 e055ee07-7e44-4311-9e06-2e4f91aae59d T000703 E000883 okay   2:42 2:44 s^aa 12b          
9754 e03e620f-3d15-4737-9b04-7426c978e326 T000703 E000884 I think that was the first one we started   2:44 2:47 s^e 12a+          
9755 6360951d-4580-4ad0-8c47-4c8f293c12b9 T000703 E000883 I think we could maybe try doing what we did previously we're just going to go left you know left right or whatever order and clear clear the rooms and then C we can finish it like then I think we could maybe try doing what we did previously where we're just going to go left you know left right or whatever order and clear clear the rooms and then see if we can finish like then 2:47 2:59 s^cs 13a          
9756 4744f9c1-9fa4-4fd2-8e05-93a77450973b T000703 E000884 okay   2:56 2:58 s^aa 13b-1          
9757 4e7188d2-be90-409a-b952-0411646b2ad3 T000703 E000909 yeah   2:54 2:56 s^aa 13b-2          
9758 b36eb7f3-06fb-4d89-83c2-4eaf859b8032 T000703 E000909 but if you just try to like run through the whole map   2:58 3:01 s.%-            
9759 de146685-d62a-4774-947c-609d495ed4db T000703 E000883 yeah   3:00 3:02 s^aa            
9760 fa411bd0-8220-4322-9996-5d522836098f T000703 E000884 let's also not forget wait no never mind   2:59 3:04 s^bsc 14a          
9761 03747d71-dafd-487c-adbd-06dada483076 T000703 E000884 because do we have their names first ER whatever I don't know cause their names first uh whatever I don't know 3:05 3:11 s^no 14a+          
9762 d13b105f-83be-4f7e-bd62-75dfc75bbc07 T000703 E000909 we're going to forget to do that every time we're definitely going to forget to do that every time 3:11 3:14 s 14b-1.15a          
9763 a5b613ad-5e20-48a0-985b-bfcd6087129f T000703 E000883 yes   3:10 3:12 s^aa 14b-2          
9764 21be846f-e79d-48c5-a83b-329b7113f5be T000703 E000884 I know I know I was like oh we should remember to do that and then I didn't do it the beginning of the sentence   3:12 3:17 s^aa^fe 15b          
9765 e0fe6fe8-dff5-4325-bca9-a4f7dea735b5 T000703 E000909 toughen the sky over there okay stuff in the sky over there okay 3:20 3:23 s            
9766 07382602-f60c-46de-8b1d-8ffbdf491487 T000703 E000884 all right C left   3:22 3:25 s            
9767 06c2b39a-88ba-44b7-890a-a83269b751bc T000703 E000909 that's going to A2 first let's go into A2 first 3:23 3:25 s^cs 16a          
9768   T000703 E000883   okay 3:25 3:27 s^aa 16b          
9769 0e856e92-9979-4528-a121-4456771fa7de T000703 E000884 regular victim transporter   3:34 3:37 s       1a    
9770 92b681c7-f2e7-445d-ab83-e3a51dd8f16f T000703 E000884 we have Rubble engineer   3:39 3:43 s 17a-1     2a    
9771 b3392893-1de4-40f2-8c65-7480dc097bab T000703 E000909 yeah we need engineer to clear it out first I'm going to check out A1 wall yeah we need engineer to clear it out first I'm going to check out A1 while 3:40 3:45 s^cc^na.%- 17a-2     2b. 3a 3 3  
9772   T000703 E000883   okay on my way 3:43 3:45 s^aa^cc 17b.18a          
9773 8a6bf687-de9e-4d78-b4a6-f3209d999e04 T000703 E000884 okay   3:44 3:46 s^aa 18b     3b 1 1  
9774 0168f26a-642c-4adf-9971-9fa4fd08a43e T000703 E000909 oh that's   3:46 3:47 s.%--       4a    
9775 62a0797c-80bb-4827-b042-36d5975c6519 T000703 E000884 here I can know victim here I can no victim 3:48 3:51 s       5a    
9776 5483bc57-7967-4b8f-86cb-376e0a2043a3 T000703 E000883 yeah there's two victim yeah there's two victims in here 3:50 3:53 s       5b 3 3  
9777 71075978-c13e-4ca8-a6e0-bb7bad1a4663 T000703 E000909 J1 is clear A1 is clear 3:48 3:51 s       6a    
9778 6d9ec7f2-f340-498f-ac07-fa498337727f T000703 E000884 all right   3:51 3:53 s^aa       6b 1 1  
9779 b7bb2bc6-47d4-43ba-9692-9fb3f43d2450 T000703 E000909 all right this one   3:56 3:58 s 19a     6c.7a 1 1  
9780 3730b054-5635-457d-a060-cedcfe3664bf T000703 E000909 B   3:58 3:59 s^e 19a+     7a+ 3 3  
9781 60e2c587-a380-48cc-a10d-7ae4843e90be T000703 E000909 and this one is a   4:01 4:05 s^e 19a++     7a++ 3 3  
9782 83488811-f524-433f-b4cb-82ff92eb45ee T000703 E000884 B & A okay   4:04 4:07 s^aa 19b     7b 3 3  
9783 3b8c9913-7d97-4638-a1a2-1d2960ceaf74 T000703 E000909 yeah I'll take it   4:11 4:13 s^aa 20b     7c    
9784 b33fb20e-f8ee-487f-96f1-fe3b78fb6088 T000703 E000883 what's the do you want to tell you this because I'm this close well actually do you want to take since I'm so close 4:11 4:16 qy 20a     8a    
9785 930bdaf7-c50e-4392-996d-8cec10089e7c T000703 E000884 sounds all clear that one's all clear 4:15 4:17 s       8b 1 1  
9786 f276e7a4-e9c6-4fd8-938e-722ba51e93b2 T000703 E000883 looking through A3 room looking through A3 right now 4:20 4:23 s^cc       8a+    
9787 3696094c-8414-47d2-95ab-9c2d8c2c510b T000703 E000884 we have no victims to type   4:20 4:22 s 21a     8b+ 2 2  
9788 637efdcd-aa5a-405f-a6b6-baeccde72228 T000703 E000883 in A3 | okay   4:23 4:27 qy^bu^m|s^aa 21b     8c    
9789 8d3752b3-5da6-4361-88f5-ff7ea1347813 T000703 E000884 we have a critical victim detected in b 1   4:24 4:28 s 22a     9a    
9790 39c5e256-827a-45e9-9eac-4b86c474d455 T000703 E000909 I'm still trying to deliver this dude to the a Zone   4:28 4:33 s^cc 22b.23a     9b.10a 1 1  
9791 4afadd93-b9f6-42aa-9fa9-e33d96f032f3 T000703 E000884 no worries we can work for you no worries we can wait for you 4:30 4:33 s^ba^cc 23b     10b 2 2  
9792 d3090a0d-f56c-45b0-af5c-5f07df59c0c0 T000703 E000884 unless we was Rubble unless there's rubble 4:33 4:36 s^e 23b+     10b+ 2 2  
9793 e761cc18-bd55-4db0-8adb-014259cc8b9f T000703 E000909 best I try to clear out other rooms wall I guess I'll try to clear out other rooms while 4:33 4:38 s^cc       11a    
9794 48f03a65-6114-4f90-a01c-c2cd6c71a100 T000703 E000909 well I'm getting back there while I'm getting back there 4:38 4:41 s^e       10c    
9795 1996073c-352f-4344-a0f6-a4480c899a7b T000703 E000884 medic are you the one clearing rooms   4:42 4:46 qy 24a     12a    
9796 8589ee4c-6153-47fa-8465-0686761e584a T000703 E000909 no I'm still walking over to the area no I'm still walking over to the A area 4:45 4:49 s^cc^nd 24b.25a     12b 3 3  
9797 67c3cbe2-a23c-41ca-a819-ea15da6cf120 T000703 E000884 okay cool   4:48 4:50 s^aa 25b     12c    
9798 2fbc4f89-a4ad-4331-9fcd-a1c6f4612603 T000703 E000909 yeah   4:56 4:58 s^aa 26b-1     13a    
9799 59a66e92-7a6d-4cc0-bd38-4351c814d857 T000703 E000884 I'll wait if the engineer wants to check out maybe we the room next to us and C there's any Rubble I'll wait if the engineer wants to check out maybe we the room next to us and see if there's any Rubble 4:52 5:00 s^cc 26a     14a.15a    
9800 c6ebaa7b-c6ae-4120-a225-208dc13aec8e T000703 E000909 alright fire   5:00 5:02 s 26b-1+     14b.15b 1 1  
9801   T000703 E000883   alright sure 5:01 5:02 s^aa 26b-2          
9802 384f1de8-0c2e-4cea-8bbf-e1a90b90cd15 T000703 E000884 oh yeah red down there oh yeah right down there 5:01 5:04 s^na 27b     14c.15c    
9803 d3334634-7f1a-4453-aee3-f8a73b3213ef T000703 E000909 are you got to B within two blocks oh you have to be within two blocks 5:04 5:07 s 27a     16a    
9804 40240e79-0505-41b6-a1fe-929b97abc1d8 T000703 E000884 I'm here   5:05 5:07 s       16b 1 1  
9805 15f487e8-84c0-4dbb-9e0d-68d3881af6f6 T000703 E000909 was that the only dude in this room alright was that the only dude in this room 5:14 5:17 qy 28a     17a    
9806 c84dab39-2d1a-4865-957e-3583c86d4af0 T000703 E000884 yeah | what it was C critical   5:14 5:19 s^aa|qy^d 28b.29a     17b 3 3  
9807 0b30d57c-5761-4401-8314-7cf99f238d44 T000703 E000909 yeah c   5:18 5:20 s^aa 29b     17c    
9808 ec8d760a-2e84-4ee4-b674-c4435c0a6f38 T000703 E000884 let me out Oh Donna empty person there I guess let me out hold on an empty person there I guess 5:20 5:24 s^bd^cc 30a     18a    
9809 07868b15-2417-45d1-bc25-5dd0fad9ccca T000703 E000909 yeah   5:23 5:25 s^aa 30b-1     18b 1 1  
9810 fb6592c6-d25f-45d8-aeb6-92ec21b80f42 T000703 E000884 empty person is no person I guess   5:26 5:29 s 30b-2     18a+    
9811 3d8d1e27-1ea9-4766-9471-a24c490af3ec T000703 E000884 all right   5:33 5:34 s       18c    
9812 632ba9c1-6621-4b09-88dd-2a30159e91aa T000703 E000884 engineer where you at   5:34 5:37 qw 31a     19a    
9813 d01fba96-a66e-41dd-863c-310cb731970c T000703 E000883 I'm in B3 r I'm in B3 right now 5:38 5:40 s 31b.32a     19b 3 3  
9814 1fcd9093-754b-454f-b1b0-2ac2305b425f T000703 E000884 B3 | okay   5:38 5:41 qy^bu^m|s^aa 32b     19c    
9815 af0add24-e02a-4d2d-aad3-47da390594c7 T000703 E000909 I'm in A3 right now   5:42 5:45 s 33a     20a    
9816 629c02eb-b23e-4479-8b41-6e2aef4216ff T000703 E000884 all right   5:46 5:48 s^aa 33b     20b 1 1  
9817 8cf678bc-f845-4d9b-a212-0e3e0a15ea3e T000703 E000884 B3 I'll Follow You engineer | this way you said   5:50 5:53 s^cc|qy^d 34a     19c+.21a    
9818 31a7032f-e82a-4560-8dc4-5d61a6882f3b T000703 E000884 the victims no victims 5:53 5:55 s       21a+    
9819 6f0bb660-8a96-4dfb-97f4-867c418d0e96 T000703 E000883 oh yeah yeah I was just kind of looking to the room okay oh yeah right there yeah I was just kind of looking through the room 5:53 5:59 s 34b     21b 2 2  
9820 6416ddc7-93c1-4ad8-af4a-77cb332f2850 T000703 E000884 no victims no victims 5:57 5:59 s       22a    
9821 f3211120-e7a7-41af-aae7-47122ff00438 T000703 E000909 there is Rubble in A3 there might be a dude in there   5:56 6:00 s 35a     23a    
9822 edce7ca5-ae95-45ba-aa7c-30ccb7acb262 T000703 E000884 E3 okay engineer you want to head over to E3 where we can both 083 sorry E3 | okay engineer | you want to head over to E3 or we can both | oh A3 sorry 5:59 6:07 qy|s^aa|qr^cs^d|s^fa 35b-1.36a     23b-2.24a 3 3  
9823   T000703 E000883   okay 6:01 6:03 s^aa 35b-2          
9824 17097f89-6a8d-4596-917f-1d1195823532 T000703 E000909 A3   6:03 6:06 s^ng^r 36b-1     23a+    
9825 5555fb76-788f-4b09-bfcc-53b3e7c85d58 T000703 E000883 yes   6:05 6:07 s^aa 36b-2     23b-1 1 1  
9826 1db6f5de-e189-4cf9-a134-80fb83d86878 T000703 E000883 if we do we scan A3 did did we did we scan A3 did 6:08 6:10 qy 37a     24b 3 3  
9827 b732395b-d62b-4755-ac41-5874eb053896 T000703 E000883 I thought I heard that we had no victim I thought I heard that we had no victim in there 6:10 6:14 s^e 37a+     24b+    
9828 c42a5227-4dd3-4f55-a931-5707eeb33b10 T000703 E000884 let me double-check   6:10 6:12 s^cc 37b.38a     24c    
9829 cf33cfa7-4d1a-46c2-886a-de50a7b9b2e4 T000703 E000909 okay   6:14 6:16 s^aa 38b     25b-1 1 1  
9830 10a94056-e04c-48e1-b277-5046b9753c8d T000703 E000884 A3 saying no victim sector but maybe at the other entrance just to be sure A3 saying no victims detected but maybe at the other entrance just to be sure 6:13 6:18 s 39a     25a    
9831 d61e1e7e-8933-406a-9091-77d128420d61 T000703 E000883 okay y'all broke them okay yeah I'll break the other one 6:19 6:22 s^aa^cc 39b     25b-2 2 2  

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CREATE TABLE utterance (
                original_uuid TEXT UNIQUE,
                trial TEXT NOT NULL,
                participant TEXT NOT NULL,
                asr_text TEXT,
                corrected_text TEXT,
                start_timestamp TEXT NOT NULL,
                end_timestamp TEXT NOT NULL,
                dialog_acts TEXT,
                adjacency_pairs TEXT,
                sentiment TEXT,
                emotion TEXT,
                clc_label TEXT,
                checkback_score INTEGER,
                background_noise TEXT,
                FOREIGN KEY(participant) REFERENCES participant(id)
                FOREIGN KEY(trial) REFERENCES trial(id)
                FOREIGN KEY(emotion) REFERENCES emotion(id)
                FOREIGN KEY(sentiment) REFERENCES sentiment(id)
                FOREIGN KEY(checkback_score) REFERENCES checkback_score(value)
            );