Data license: CC-BY-4.0

original_uuid
Original UUID of the ASR utterance. This can be null if the utterance was manually added by an annotator.
trial
Trial ID
participant
Participant ID
asr_text
ASR transcription
corrected_text
Manually corrected transcription, if the ASR transcription is incorrect.
start_timestamp
Start timestamp
stop_timestamp
Stop timestamp
dialog_acts
Dialog acts identified.
adjacency_pairs
Adjacency pair annotations.
sentiment
Sentiment label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
emotion
Emotion label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
background_noise
Annotations describing background noise during an utterance, if any.

190 rows where trial = "T000633"

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Suggested facets: participant, sentiment, emotion, checkback_score

Link rowid ▼ original_uuid trial participant asr_text corrected_text start_timestamp end_timestamp dialog_acts adjacency_pairs sentiment emotion clc_label checkback_score background_noise
5734 7055b374-2da0-4d2d-bf3b-978c81203889 T000633 E000699 pathetic   1:09 1:11 x            
5735 80a6cf4a-b168-4e2a-b810-ad31c30fd2fd T000633 E000699 open up   1:13 1:14 x            
5736 f7122780-2873-4b8a-ae73-fde513d47d78 T000633 E000699 paper dispenser   1:48 1:53 x            
5737 21a2eb2d-33b8-4b48-981e-5b1d1c8c67ea T000633 E000699 okay participants the one minute timer is up of these close that's like a fair die that means light   3:38 3:45 x            
5738 3f6d9688-8d25-4235-8922-b5678920cdf7 T000633 E000699 okay we are about to start issue 1 C reminder you are encouraged to meet or identification and sight   3:50 4:02 x            
5739 80c76d6e-c8bf-43b1-8099-6f3a70027b5d T000633 E000699 always start most of the beautiful for example if you are transported C is the friend smaller at the start of every please refer to your teammates with yellow expecting close actually okay let's get ready for one note that gravel role at the starting zone will be B in place for two minutes you may use this time for discussions if you wish   4:02 4:30 x            
5740 aef534fe-2dae-4a64-8939-f9db6b398253 T000633 E000699 okay there's only one for me   4:30 4:38 x            
5741 7abd7abd-ca45-4dbd-8231-047a83f7f6d4 T000633 E000699 I think it's not over   4:38 4:40 x            
5742 56206b63-cf0d-47d3-b910-848b4e8cc658 T000633 E000682 yes   4:52 4:56 s^aa^z            
5743 120bb0d4-7d15-430c-9739-94d8aa11b555 T000633 E000699 so this is engineer in my critical Mission information I saw that it gave me we have severe moderate and Mild rooms and critical condition victims are likely to be in the severe room so I'm thinking we should Target the critical victims first to get the most points and then after that we can speed through and get um so this is Engineer and my critical mission infromation I saw that it gave me we have severe moderate and mild rooms and critical condition victims are like they'll be in the severe rooms so I'm thinking we should target the critical victims first to get the most points and then after that we can speed through and get 4:54 5:14 s^cs 1a neutral neutral      
5744 a25ac0b7-ea51-4c4c-ba3d-2bd8b2d53b3f T000633 E000699 the leftover victims that should give us the other points what do you guys think the leftover victims that should give us the other points | what do you guys think 5:14 5:21 s^e|s^qo 1a+ neutral neutral      
5745   T000633 E000682   mhm 5:06 5:09 s^aa 1b          
5746   T000633 E000682   mm 5:11 5:14 s^aa 1b+          
5747 9f460c1a-f8e6-4421-94cd-5a8c24de8602 T000633 E000682 that sounds good so does it tell you which rooms are which yeah that sounds good | wait so does it tell you which rooms are which 5:15 5:24 s^aa^ba|qy 1b++.2a positive neutral      
5748 9ad011b2-c8c0-444d-8fc1-45656abedee5 T000633 E000699 it tells me which it has like so for example it says severe and it shows me three rooms those being i4a E5 C4 so it gives me three of the rooms not every room that would have a critical   5:22 5:41 s 2b.3a neutral neutral      
5749 63053a41-395e-4061-aa15-db5b5bcc5e33 T000633 E000699 purse   5:39 5:39 %   neutral neutral      
5750 812ba715-5c07-4d8f-a9a7-52ce5c12156a T000633 E000682 wait you said i4a C4 and which other room   5:39 5:42 qw^br^d 3b.4a neutral neutral      
5751 a2609e44-ce90-421d-9da3-f1f6049b672e T000633 E000699 E5 E5 5:40 5:43 s^r 4b.5a neutral neutral      
5752 45a840b9-ca37-481e-9dfb-938c83835411 T000633 E000682 B5 | so those ones are more likely to be severe E5 | so those ones are more likely to be severe 5:42 5:47 s^aa|qy^bu^bs^d 5b.6a neutral neutral      
5753 b822e777-a6bb-4db4-848c-fe2c3017a75d T000633 E000699 yeah those ones are severe damage rooms and those ones are going to be more likely to have the critical victims yeah those ones are severe damaged rooms and those ones are gonna be more likely to have the critical victims 5:44 5:53 s^na 6b.7a negative neutral      
5754 758a41ec-4fb2-4d30-b72b-be2f76a786a4 T000633 E000682 okay so this is the medic speaking I just got a list of rooms where meetings happen so I assume that these are the rooms that are most likely to have people and then so these are the rooms that we should check first C4 E5 and i4a were all included on that waste as well as A2 B9 D2 I2 M3 M1 but i-i have its we don't need to remember that but they're spread out okay so this is the Medic speaking I just got a list of rooms where meetings happen so I assume these are the rooms that are most likely to have people in them so these are the rooms we should check first C4 E5 and I4A were all included on that list as well as A2 B9 D2 I2 M3 M1 but I have it so we don't need to remember that but they're spread out 5:51 6:24 s^aa^cs 7b.8a neutral neutral      
5755 a14b9e6e-f9fc-453a-a703-d43a46e7f2ad T000633 E000699 meetings at work by C so this is engineer I so this is Engineer I 6:20 6:24 s 9b.9a+ neutral neutral      
5756 6ec6b6c4-4921-49c4-b4b4-1c3462877c32 T000633 E000699 notice you said M3 B9 A2 I2 those i c are mild and I2 is moderate so we could go down the list of severe to moderate to mild damage to get the I guess the most concentration of critical victims noticed you said M3 B9 A2 I2 those I see are mild and I2 is moderate so we could go down the list of severe to mild to moderate damage to get the I guess the most concentration of critical victims 6:24 6:41 s^cs^df^e 8b+.9a+ neutral neutral      
5757 bb84df41-b8c7-42c1-a5d5-a72c81fa0da7 T000633 E000687 pass   6:20 6:20 x            
5758 3d0e3688-9e26-4cc1-b29b-4cda79b41417 T000633 E000682 okay   6:36 6:38 s^aa 9b neutral neutral      
5759 2919c72e-958d-4331-bc9b-2ae97e2f651c T000633 E000682 so you said I2 is moderate   6:40 6:43 s^bs 9b+.10a neutral neutral      
5760 b6f6ad2f-4682-49eb-a89c-2b349795be50 T000633 E000682 what are them what are the | mhmm mhm 6:36 6:50 qy.%-|s^aa 11b neutral neutral      
5761 bf61e66f-920a-4744-93dc-1f65ab10c58d T000633 E000699 yes M3 is mild B9 is mild and A2 or mild yes M3 is mild B9 is mild and A2 are mild and 6:44 6:49 s^aa 10b.11a positive neutral      
5762 ee0af2bd-eb15-4724-bd6c-1b1e23ebac4c T000633 E000699 and   6:51 6:53 s^e.%--   neutral neutral      
5763 b744d539-4073-456d-8c09-ea77b06d6112 T000633 E000682 okay   6:51 6:53 s^aa 11b+ neutral neutral      
5764 28b7db46-5b3f-44b2-a43d-80d9cc47736b T000633 E000682 okay   6:53 6:53 s^aa   neutral neutral      
5765 34eb4846-69bf-4676-8e7b-6dbfc0b4e99f T000633 E000682 open for any information about D2 or M1 and then you have any infromation about D2 or M1 6:53 7:01 qy^d 12a neutral neutral      
5766 31e18b33-38ef-4ab4-bc66-ed225bae61ed T000633 E000699 all right   6:55 6:55 %   neutral neutral      
5767 7f77d535-1a9c-4e88-a353-49af9f7fa01b T000633 E000699 yeah D2 and M1 are moderate yeah D2 and M1 are moderate 6:56 7:02 s^aa 12b positive neutral      
5768 9513651b-324e-4522-8132-9df6fce4964f T000633 E000682 transporter did you have any information   7:01 7:08 qy 13a neutral neutral      
5769 38e69408-0243-4f48-932d-f7f2f234d6e6 T000633 E000682 oh   7:13 7:15 s^b   neutral surprise      
5770 6cbdf60c-3277-418a-b6ed-f02293a3ae32 T000633 E000687 yeah yeah so this is the transporter I have the types of meetings and how many attendees are at each door where at each management meeting lunch and project meeting had two or more attendees the facilities meeting security training Human Resources meeting yeah yeah so this is the transporter I have the types of meetings and how many attendees are at each or were at each management meeting lunch and project meeting had two or more attendees the facilities meeting security training Human Resources meeting 7:02 7:22 s^na 13b.14a neutral neutral      
5771 3b587ebe-d6ad-4ef6-84ac-4f3b692dd6bb T000633 E000687 had one attendee and the storage reorganization zoom2 meeting in zoom2 from office for canceled had one attendee and the storage reorganization zoom meeting in zoom2 from office were canceled 7:22 7:34 s^e 14a+ neutral neutral      
5772 93daf8d2-c1a6-4679-b244-3c8faff99619 T000633 E000682 okay zoom2 from office has cancelled | which other one was canceled   7:34 7:42 s^aa|qw^br 14b.15a neutral neutral      
5773 b1722b07-77c6-4a3d-b952-fbfdbf8bde72 T000633 E000682 okay   7:42 7:43 s^aa   neutral neutral      
5774 9241894b-2c46-4fca-9696-e8d5dc9da6a8 T000633 E000687 the storage reorganization and zoom the storage reorganization and zoom meeting 7:36 7:45 s^r 15b.16a neutral neutral      
5775 c5078186-a59a-4bb5-8c1b-4481947a6250 T000633 E000699 B medic which room   7:48 7:51 %   neutral neutral      
5776 f16671a1-edf9-4201-a70b-48c2faa3ae1c T000633 E000682 okay which this is medic | which room had the most people   7:45 7:56 s^aa|qw 16b.17a negative neutral      
5777 aaff0220-2f1e-4c4c-aa6f-f0186649f491 T000633 E000687 management meeting lunch and project meeting management meeting lunch and project meeting 7:51 7:58 s 17b.18a neutral neutral      
5778   T000633 E000682   okay lunch 7:58 8:02 s^t1 18b          
5779 bb04ab7d-bc30-4a2d-a9bf-b4206a87b28e T000633 E000682 and project we should yeah lunch and project yeah 8:04 8:11 s^aa^r 18b+ neutral neutral      
5780 a7539f37-f585-46e9-8467-91f251a2a854 T000633 E000699 so this is engineer room C4 this is one right really right in front of it says it's severe damage to this one should have a critical if we can get a medic to check so this is engineer room C4 this is one right really right in front of it says it's severe damage so this one should have a critical if we can get Medic to check 8:04 8:20 s^co^df 19a neutral neutral 1a    
5781 5800ff11-73a6-4688-b66f-1f95a8ef4ef2 T000633 E000682 mmm mhm 8:14 8:17 s^aa 19b neutral neutral 1b 1 1  
5782 7ac24852-1086-466d-974f-142fefd076af T000633 E000682 yes when is coming here to wake them up with me yes please come in here and wake them up with me 8:19 8:27 s^aa^co 19b+ neutral neutral 1b+.2a 1 1  
5783 40ca16a6-06a2-43c6-a0b9-da467524e18c T000633 E000682 I'm gonna just take them outside the room and then the transporter can transfer friend too critical I'm gonna just take them outside the room and then the transporter can transport two critical 8:27 8:37 s^cc^co 20a neutral neutral 2a+    
5784 4acc5e2b-c56c-47ee-9e69-ef23765edbf6 T000633 E000699 okay just remember to put down which type they are a b or c okay just remember to put down which type they are A B or C 8:31 8:42 s^aa^co 20b positive neutral 2b.3a 1 1  
5785 c320948f-43a3-4782-bc2b-7bf69a296174 T000633 E000682 I think we should head over after we're done with this to be the right side of the map this is the medic on the way because that has the most rooms that have I think we should head over after we're done with this to like the right side of the map this is the Medic by the way because that has the most rooms that have critical 8:38 8:56 s^cs^df 21a neutral neutral 4a    
5786 49dadd7d-162a-4038-bbd8-6569b3a90088 T000633 E000682 critical   8:52 8:54 s^e 21a+ neutral neutral 4a+    
5787 9935362f-0c75-4a4d-89ec-70141b538fb9 T000633 E000699 okay   8:47 8:51 s^aa 21b neutral neutral 4b 1 1  
5788 97f38cfd-50b5-43c4-af74-c5c16fa3bda8 T000633 E000699 yeah I agree yeah I agree 8:51 8:54 s^aa 21b+ positive neutral 4b+    
5789 d8a21e2d-2120-4b14-85ed-7d530f37e14a T000633 E000687 so so this is the transporter was this an a b or c victim okay so so this is the transporter | was this an A B or C (indecipherable) 8:45 8:55 s|qr 22a neutral neutral 5a    
5790 181750e3-2eab-4d12-bfd5-378457014cb8 T000633 E000682 this is C this yeah that's critical   8:57 9:02 s 22b.23a neutral neutral 5b.6a 3 3  
5791   T000633 E000687   okay 8:55 8:58 s^aa 23b     6b 1 1  
5792 d6963b6f-5298-498e-854d-e314825eb2ca T000633 E000682 so I'm going to go into so I'm gonnna go into 9:05 9:13 s^cc 24a neutral neutral 7a    
5793 9421af81-e795-439b-b8a9-99213917b482 T000633 E000699 pass   9:14 9:14 %            
5794 d6e10f04-98f1-442f-9cf4-23fa6944d2a6 T000633 E000682 this is medic and I'm going to go into one does that sound good this is medic and I'm going to go into M1 | does that sound good 9:14 9:24 s^e|qy 24a+ positive neutral 8a    
5795 15f04a1c-1819-4b92-9306-fb9c4e532ca9 T000633 E000699 yeah and then we just move our way forward through there okay M3 is a yeah | and then we just move our way forward through there | okay M3 is a 9:19 9:33 s^aa|qy^d|s^aa 24b.25a neutral neutral 8b.9a.10a    
5796 320bd325-b26a-4b85-838b-0059af580a48 T000633 E000682 yeah I think so   9:24 9:27 s^aa 25b.26a positive neutral 9b 1 1  
5797 0d89633e-c40a-484b-a006-2a73b239bf7a T000633 E000699 do you call it a threat room so I'll put down a sign there what do you call it | a threat room so I'll put down a sign there 9:27 9:32 qw^t1|s^cc^e 25a+.26b.27a negative neutral 11a    
5798 e5fb8ffe-2980-42b3-b764-f59afab261a3 T000633 E000682 M1 has a lot of rubble in it M1 has a lot of rubble in it oh actually I just need you for I need you to wake up there's a a coma a coma guy 9:25 9:29 s^co 28a negative sadness 12a    
5799 633ffb7e-3cbc-41cb-8e1e-31eba5f2e188 T000633 E000682 okay   9:33 9:49 s 27b neutral neutral 12a+    
5800 a5685e39-3ba0-43a6-9b2c-dd5805c67f6a T000633 E000699 okay I'm coming   9:35 9:38 s^aa^cc 28b neutral neutral 12b 2 2  
5801 12ea5a4d-38f7-4927-bfb6-4f6a02bb659a T000633 E000682 habit what happened 9:53 9:56 qw^t1            
5802 fcfe5f96-4624-4af8-b69d-a78ecc5eb310 T000633 E000682 okay and then I'm going to do   9:58 10:02 s^cc^t1       12c.13a    
5803 0f07432b-4738-44a2-96de-52b3b82f0795 T000633 E000682 it's for transporter this is for Transporter 9:57 10:08 s^e   neutral neutral 13a+    
5804 fddd9e38-de19-498e-9e82-d7a02974c583 T000633 E000682 oh actually I just need you for to wake up Thursday become like common game   10:14 10:26 x   negative surprise 14a    
5805 0843fc2f-e494-4cc1-a111-588c0e995f37 T000633 E000682 this is the medic should I go into M3 or will I get stuck in there or actually your room this is the Medic | should I go into M3 or will I get stuck in there | actually you're you're 10:16 10:24 s|qr|s.%- 29a neutral neutral 15a    
5806 18a21bd0-13c8-4358-9be0-d70527c4817b T000633 E000699 you can go in and then I can clear out the way   10:17 10:23 s^cs 29b neutral neutral 14b.16a 2 2  
5807 bdd93fb4-011e-48d5-8ba8-a12cfd4a71b7 T000633 E000682 is critical victim hands there is a critical victim and 10:27 10:31 s 30a negative neutral 17a    
5808 772f1ed5-1345-4be4-8849-c4e5de41f4bd T000633 E000682 a non critical victim   10:27 10:38 s^e 30a+ neutral neutral 17a+    
5809 edb8baba-d32c-4dfb-93dc-6b38c5a565cf T000633 E000699 okay I'll help you out with the critical ok I'll help you out with the critical 10:31 10:36 s^aa^cc 30b neutral neutral 17b 3 3  
5810 c58ab3ec-3b23-4e5e-a2bc-695b0867f54a T000633 E000682 and then why don't you also grab the the non critical victim and then place them outside | yeah there you go   10:38 10:51 qy^co|s^aa 31a neutral neutral 18a.17c    
5811 5179725c-781e-4e45-9ced-e7d2b1b05233 T000633 E000699 okay okay 10:42 10:46 s^aa 31b neutral neutral 18b 1 1  
5812 d18ab038-e511-49b4-a2a4-f4c339f06af4 T000633 E000682 let's make sure that they are separated so that we know who's who   10:51 10:58 s^co^df^e   neutral neutral 19a    
5813 6d995290-6a74-4881-a7a9-23136c15bab6 T000633 E000682 so let's go to i4a this one is thank you so let's go to I4A 10:59 11:09 s^cc^co^ft 32a positive neutral 20a    
5814 7f407917-9ac2-4c9b-8e7f-86b684db1494 T000633 E000699 yeah that's another one of the severe ones   11:05 11:10 s^aa 32b negative sadness 20b.21a 1 1  
5815 80071136-e203-4a1c-a2b6-d75c246eeccd T000633 E000682 that's it   11:19 11:21 %   neutral neutral      
5816 d6bac00c-964e-4951-998b-6c72cff12f51 T000633 E000682 oh wow oh wow lots of let's wake these people up first 11:26 11:37 s^cc^co^fe 33a negative surprise 22a    
5817 0ba68d9d-54f8-47bd-8961-d92b96837a3e T000633 E000699 yeah there's a lot of critical here   11:28 11:33 s^aa 33b negative sadness 22b 3 3  
5818 143e7275-551d-458a-bafa-1cfbec0f5af4 T000633 E000682 what's up so like this gets weak B Street lunch first   11:35 11:41 x   neutral neutral 23a    
5819 542049df-1b05-48c5-bc79-96cd70b6fea7 T000633 E000682 I can come over here to wake them up Medic can you come over here to wake them up 11:37 11:40 qy^co 34a neutral neutral 24a    
5820 6478c31d-879c-4d6f-b3e9-1cea6fac3dd4 T000633 E000699 yeah   11:35 11:38 s^aa 34b neutral neutral 23b 1 1  
5821 33c31c85-c9ba-465f-b6dd-f5527a26d4bd T000633 E000682 and then we   11:42 11:46 s       24a+    
5822 9a8c517d-a02f-4b94-9c05-230ea27380b5 T000633 E000682 this personality this person out of the way 11:42 11:51 s^cc^e^t1       24a++    
5823 111a5016-a03f-43ad-9d30-ac2bb82f0c39 T000633 E000699 you have to put what type that was the a b or c you have to put what type it was the A B or C 11:51 11:58 s^co 35a neutral neutral 24b.25a 2 2  
5824 3bf225c4-0869-4ba2-8b68-c161b23c8e19 T000633 E000682 but I think I did I put on my floor yeah I think I did I put it on the floor here 11:58 12:02 s^aa^bd 35b neutral neutral 25b.26a 2 2  
5825 4f9cb5ca-1f59-4329-b1f2-29793ba98a86 T000633 E000682 can you come over here can you come over here for 12:02 12:04 qy^co.%- 36a neutral neutral 27a    
5826 ad09e520-deba-4b01-a2b7-f7b8eb81fb3a T000633 E000699 no it's yeah it's a critical sign it's not which type   11:58 12:05 s^aa^nd 36b.37a neutral neutral 26b.28a 3 3  
5827 6d23f204-5a0c-4fab-a781-a1b2d94ed575 T000633 E000682 bull critical is the same thing as C well critical is the same thing as C 12:06 12:11 s^ng 37b.38a neutral neutral 28b 3 3  
5828 089020c4-32f0-4805-b8e4-b05d25a05721 T000633 E000699 okay sorry   12:05 12:09 s^aa^fa 38b neutral neutral 28c    
5829 c53fa4fe-4241-4517-9a00-11c7978d65f2 T000633 E000682 so anytime and they're all going to be critical so I'm just going to place them all you can I'm good here so if you want to go ahead and find the Next Room   12:11 12:26 s^cc^cs^e 39a neutral neutral 29a    
5830 58df33fe-fd58-4d23-a995-6511bc4fe462 T000633 E000699 yeah that works yeah that works 12:11 12:15 s^aa^ba 39b positive neutral 29b 1 1  
5831 c62c4f27-71b7-44ce-814e-8cfa52b029eb T000633 E000699 okay okay 12:18 12:22 s^aa 39b+ neutral neutral 29b+ 1 1  
5832 aaaacb41-f779-4549-a8ae-d2cfc6df031a T000633 E000682 it's further said that the the Transporter said that the 12:25 12:29 s   neutral neutral 30a    
5833 8a91b515-c856-4147-a290-24a931605cb9 T000633 E000682 I2 meeting was canceled so I don't know if we need to check   12:29 12:39 s^e^no   negative sadness 30a+    

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CREATE TABLE utterance (
                original_uuid TEXT UNIQUE,
                trial TEXT NOT NULL,
                participant TEXT NOT NULL,
                asr_text TEXT,
                corrected_text TEXT,
                start_timestamp TEXT NOT NULL,
                end_timestamp TEXT NOT NULL,
                dialog_acts TEXT,
                adjacency_pairs TEXT,
                sentiment TEXT,
                emotion TEXT,
                clc_label TEXT,
                checkback_score INTEGER,
                background_noise TEXT,
                FOREIGN KEY(participant) REFERENCES participant(id)
                FOREIGN KEY(trial) REFERENCES trial(id)
                FOREIGN KEY(emotion) REFERENCES emotion(id)
                FOREIGN KEY(sentiment) REFERENCES sentiment(id)
                FOREIGN KEY(checkback_score) REFERENCES checkback_score(value)
            );