Data license: CC-BY-4.0

original_uuid
Original UUID of the ASR utterance. This can be null if the utterance was manually added by an annotator.
trial
Trial ID
participant
Participant ID
asr_text
ASR transcription
corrected_text
Manually corrected transcription, if the ASR transcription is incorrect.
start_timestamp
Start timestamp
stop_timestamp
Stop timestamp
dialog_acts
Dialog acts identified.
adjacency_pairs
Adjacency pair annotations.
sentiment
Sentiment label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
emotion
Emotion label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
background_noise
Annotations describing background noise during an utterance, if any.

214 rows where trial = "T000627"

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Link rowid ▼ original_uuid trial participant asr_text corrected_text start_timestamp end_timestamp dialog_acts adjacency_pairs sentiment emotion clc_label checkback_score background_noise
6151 3e9b9d1c-8af5-4f3a-8027-ac30ce2a1d83 T000627 E000669 every time oh my goodness everytime 2:03 2:08 s^fe^z            
6152 8c9f0641-31cc-4ba8-8deb-2ec75c730309 T000627 E000669 okay sorry ok sorry nevermind 2:10 2:15 s^fa^z            
6153 552bb33f-e970-48e7-a094-a628a3abd644 T000627 E000669 I don't   2:18 2:20 s^ar^z            
6154 1944881a-a592-434b-86ad-df074a3c725f T000627 E000669 okay this is engineer and I was given are we allowed to like give out our information that we have right okay so I was given out the rooms with known damage and I was also given information that says that critical victims are likely to be in the areas with the most severe damage so I do have rooms with severe moderate and Mild damage and then I also have the threat room flow K2 okay this is engineer and I was given | are we allowed to like give out our information that we have right | okay so I was given out the rooms with known damage and I was also given information that says that critical victims are likely to be in the areas with the most severe damage so I do have rooms with severe moderate and Mild damage and then I also have the threat room located 2:49 3:21 s|qy^g|s^aa^e 1a          
6155 32f34df0-dfec-4cde-a995-f5c72182e8f4 T000627 E000686 okay if you could share some of those threat rooms in a B I have information about the number of attendees and the different meetings but they'll it's like it's like two or more attendees management meeting lunch and then project meeting but I don't know what building I don't know what room is those are so okay if you could show some of those threat rooms in a bit I have information about the different number of attendees in the different meetings but they list like it's like two or more attendees management meeting lunch and then project meeting but I don't what building I don't know what rooms those are so 3:15 3:30 s^aa^co^no 1b.2a          
6156 0f5e25db-a2da-4056-b408-fdf36de665b8 T000627 E000659 oh okay so project meeting is 14 a and the do you say lunch was one of them lunch is D2 and then Human Resources A2 so if oh okay project meeting is 14A | and then did you say lunch was one of them | lunch is D2 and then human resources is A2 so if they if 3:32 3:50 s^aa|qy^bu|s^e.%- 2b.3a.4a.4a+          
6157 ffa26b30-8ce2-4a35-97f8-f6d6ba5ff1b8 T000627 E000686 yeah project meeting is 14 a and then   3:35 3:39 s^m^na.%- 3b          
6158 317af365-ff0e-426d-8436-7c6ac7b51875 T000627 E000669 okay so all three of those rooms are on my list the 14 a is in severe so I would say to go to that one first it is not too critical it's not critical and either ok so all three of those rooms are on my list um the 14A is in severe so I would say go to that one first it is not a critical and neither is I4 so you guys can go directly into their D2 is moderate so I would suggest that that would be the second one that you guys go to and that one is also not critical or not a threat room sorry and then A2 is mild 3:52 4:07 s^aa^cs^fa 4b.5a          
6159   T000627 E000659   uh huh 3:52 3:54 s^aa 5b-1          
6160 be353ef3-f9a8-4c42-94b0-dcd3b18692e8 T000627 E000686 ugh uh huh 3:52 3:54 s^aa 5b-2          
6161   T000627 E000659   okay 4:05 4:07 s^aa 5b-1+          
6162 6e9bbe50-3037-4038-af01-dc23efca2301 T000627 E000686 okay hold on that's a lot of information A2 has mild | should we still try to do that thing where we like run through all them first | I feel that's most efficient   4:19 4:28 s^aa^co|qy^cs|s^df 5b-2+.6a          
6163 e935c548-6ae8-4c5b-bcb0-48b48be704a4 T000627 E000659 okay okay 4:26 4:29 s^aa 6b          
6164 88a8fb0b-69ab-4b74-b24d-41413190b2e8 T000627 E000659 yeah yeah I think so I think so maybe it will come up a go top of c a and like work our way through like that eyes in the Jays and then I kind of go through the middle at the end yeah yeah I think so I think so maybe we'll come up A go top of C A and like work our way through the Is and the Js and then kind of go through the middle at the end 4:30 4:42 s^na^cs 6b+.7a          
6165 68cb3160-4b8f-449c-b215-103b27e4ba04 T000627 E000686 okay so it do the A's | sorry repeat that one more time just to make sure we got it   4:35 4:40 s^aa.%--|s^br^co^fa 7b.8a          
6166 423b3bd3-f70f-4e2f-bcc2-b753d25ada36 T000627 E000659 so go up through the a like the Agent B is on the left and go up through C8 because that's the connecting side and then go down on the right side where it's north Zone B ok so go up through the As like the As and the Bs on the left then go up through C8 cause that's the connecting side and then go down on the right side where it's North Zone B 4:45 4:55 s^aa^bs 8b.9a          
6167 36b3c26f-6683-49db-b513-089035156fb5 T000627 E000686 mmm uh huh 4:44 4:46 s^aa 9b          
6168 b3784130-116f-47f4-a29b-b0cd80c7795a T000627 E000686 okay   4:47 4:49 s^aa 9b+          
6169 09f4163c-6fc4-4feb-9b4f-d4ee136cfe70 T000627 E000686 okay I'm gonna go ahead with a them okay I will I'm actually I'm not going to be actually going into any of the buildings I'm probably just going to be just leaving markers of where everything is if that's okay okay I'm gonna go ahead with A then | okay I won't I'm actually I'm not gonna be actually going into any of the buidings I'm probably just gonna be leaving markers everywhere | if that's ok 4:51 5:05 s^cc|s^aa^cc|qy 10b-2.11a          
6170 d5f4f826-2951-4d8d-9f22-469e0d9464f4 T000627 E000669 okay I will say a A4 is a threat room   4:58 5:04 s 10a          
6171   T000627 E000659   okay 5:01 5:03 s^aa 10b-1          
6172 26b03e5b-5d87-4011-afcc-930af7812847 T000627 E000669 yeah   5:11 5:14 s^aa 11b-1          
6173 c4066af8-be97-4447-a2c8-9700c7e41cb2 T000627 E000659   yeah okay 5:06 5:09 s^aa 11b-2          
6174 afd2b797-f0a9-4cf7-ac43-6eb8e700f5f7 T000627 E000686 so you guys it'll be easier on you guys because you guys don't have to worry about the threat room   5:06 5:12 s^df^e 11a+          
6175   T000627 E000659   yeah 5:14 5:16 s^aa 11b-2+          
6176 801f0788-87c6-45f7-8cf2-4045618c7821 T000627 E000669 I really do walk through I really do walk slow 5:18 5:24 s^j 12a          
6177 b4b25e6b-da60-4877-86ff-e5ecff05477f T000627 E000686 it's okay it's okay 5:13 5:14 s^ba 12b          
6178 6d400622-9ad1-4d50-b4eb-8674881cf250 T000627 E000686 I'm just leaving a marker outside every single door so you guys know what's up   5:26 5:30 s^cc^df 13a          
6179 8937de6c-ed18-4db5-be4f-8e94cb06b574 T000627 E000669 yeah yeah 5:36 5:38 s^aa 13b          
6180 fad3c19a-b442-4103-ab01-62d8ec4ffe3c T000627 E000686 what are we here fire why do I hear fire 5:37 5:40 qw            
6181 5a4ecc98-9036-40be-925f-2acc0014d162 T000627 E000659 medic can I get some help with the critical patient in A2 from transporter somebody   5:42 5:55 qy^co 14a     1a    
6182 0fada69a-b883-4229-8352-f8c492c917ef T000627 E000686 agents down there hair let me engineer how close are you to A2 A2's down there here let me | Engineer how close are you to A2 5:45 5:50 s^cc.%--|qw 14b.15a     1b.2a 1 1  
6183 35feb2fa-4197-408d-b175-bd078d31ab5b T000627 E000669 it's going to take me a minute to get there when I can I'm right behind you it's going to take me a minute to get there but I can I'm right behind you 5:57 6:04 s 15b.16a     2b.3a 3 3  
6184 b29fe07a-490e-40b0-a9f3-3329a6c9625e T000627 E000686 okay I'll my way then okay I'll I'm on my way then 5:52 5:55 s^aa^cc 16b     3b 2 2  
6185 fc55806c-289a-43d4-ac76-c69262a5e80e T000627 E000686 you're you're an a one you're you're in A1 5:56 6:01 qy^d 17a     4a    
6186 f2de3d97-b8cd-4bd4-bf08-2d246df8573f T000627 E000686 okay I'm on my way okay I'm on my way 6:01 6:03 s^aa^cc 18b     4c    
6187 922e97a1-574c-4d18-9e52-1b4afc64876f T000627 E000669 oh I hear fire   6:09 6:13 s            
6188 03299da7-936b-432d-a83a-dc2c69d00aba T000627 E000659 okay alright 6:13 6:15 s^t1            
6189 11a735d7-6f20-492a-833c-0550e786d75a T000627 E000686 okay I'm going to forge ahead then B if I have marked it as a critical victim you can probably actually ignore it we can or wait for engineer if there's any oh hi okay I'm going to forge ahead then it's if I have marked it as a critical victim you can probably actually ignore it we can or wait for engineer if there's any oh hi 6:13 6:27 s^aa^cc^co 19a     5a    
6190 bddd9f0b-cd88-4b3e-bdca-bc2219a7e41b T000627 E000659 okay there okay there 6:18 6:21 s^aa.%- 19b     5b 1 1  
6191 bba16ee9-353e-43dc-9d1c-35a4702de854 T000627 E000659 I'm just gonna I put this critical victim that save B outside so okay I'm just gonna I put this critical victim that's safe right outside so 6:26 6:37 s^aa^cc 19b+.20a     5b+.6a 1 1  
6192 dd34801a-6cf1-4f22-8bf8-d4942b927b64 T000627 E000686 cool cool cool cool 6:31 6:33 s^ba 20b     6b 1 1  
6193 029d0966-d7d0-479e-98e3-d4f9b2628cb8 T000627 E000669 I'm just marking all of the threat room first and then I can come help you with critical victim   6:39 6:48 s^cc 21a     7a    
6194 0158303c-b5de-4ea3-aa21-f9593cc69460 T000627 E000686 okay sounds good okay sounds good 6:36 6:38 s^ba^aa 21b     7b 1 1  
6195   T000627 E000669   mm hmm 6:50 6:52 s^aa 22b          
6196 1feb9e88-4798-48bb-8567-148806163910 T000627 E000669 my only thing with that is that we are already at 13 minutes   6:56 7:06 s^ng 22b+.23a     9a    
6197 c999a7d8-5ae1-41af-989f-744a6aea5d2f T000627 E000686 it's fine once I finish up the B's I'll swing around and start transporting victims it's fine once I finish up the Bs I'll swing around and start transporting victims 6:57 7:03 s^ba^cc 23b.24a     9b.10a 3 3  
6198 d5e125c8-9ea4-4f3c-ac4b-29b7d46b6004 T000627 E000669 okay   7:08 7:13 s^aa 24b     10b 1 1  
6199 748360f7-de00-4c4a-86ec-4130755da8c9 T000627 E000686 okay I've marked off everything including C I don't think I did the B building so hold on the victims doing B1 now okay I've marked off everything including C I don't think I did the B buildings though hold on no victims I'm doing B1 now 7:08 7:20 s^cc       11a.12a.13a    
6200 afff928f-516e-4ad0-95bc-b85861f08d2b T000627 E000659 I saw it looks like none of the Seas have victims eye there's a couple critical victims that are ok so it looks like none of the Cs have victims there's a couple of critical victims that are 7:18 7:27 s.%- 25a     11b 3 3  
6201 a0cee7a9-bcd2-4de9-9a0c-6cc40311157e T000627 E000686 yeah   7:23 7:25 s^aa 25b     11c    
6202 5f673c42-01c2-4579-b91a-e9ff342a589e T000627 E000659 has anybody near C is near B9 ER B8 is anybody near C is near B9 or B8 7:28 7:34 qy 26a     14a    
6203 33be38f8-9ec2-48dc-9e4a-b5f06001853d T000627 E000686 I'm I can get there in a second if you just give me I'm I can get there in a second if you just give me 7:32 7:37 s^aap 26b.27a     14b.15a 2 2  
6204 195f5a02-7fcd-4e65-afe1-78c3f0dc7c44 T000627 E000659 oh yeah so yeah no worries there's there's like two critical patients that I can take care of oh ok sweet yeah no worries there's there's like two critical patients that I can take care of oh 7:35 7:45 s^ba^aa 27b.28a     15b.16a 2 2  
6205 46a0f925-3ee2-4d4d-8a58-ddf6c969da82 T000627 E000686 okay which one do you need me to B next to b b b which one ok | which one do you need me to be next to B B which one 7:40 7:44 s^aa|qw 28b.29a     16b.17a 1 1  
6206 3163b8d7-ff28-4041-aa8d-06e27dd3f200 T000627 E000659 well it says there's a critical victim outside of B9 but I don't didn't see anybody   7:46 7:54 s 29b-1.30a     17b.18a 3 3  
6207 d0885111-abb3-4d78-b9d3-532bd038d95d T000627 E000669 if you need to take your gravel let me know   7:57 8:04 s^co 30b-1     19a    
6208 fedaacdf-3cb2-4045-848d-3596d22862bf T000627 E000659 and I guess I'm I might have I guess I'm 7:56 8:00 s 31b.32a     19b.20a 2 2  
6209 ea4d6e27-b3c4-49c0-a21c-4659778154bb T000627 E000686 okay let me go to B9 then   7:55 7:59 s^aa^cc 30b-2.31a     20b 3 3  
6210 236172c3-190a-4909-8d3c-9abb00d6d71a T000627 E000659 I didn't see anybody in B9 then there's there was another one I didn't see anyone in B9 then there's there's another 8:00 8:07 s^e 32a+     21a    
6211 9dc175b3-cd5c-4c48-ad68-0151ae65649a T000627 E000686 I might have missed marker this one then I might have mis-marked this one then 8:01 8:05 s 32b.33a     21b.22a 2 2  
6212 8e1dfea6-be65-47a6-80ec-952d517d165c T000627 E000659 okay no worries ok no worries 8:05 8:08 s^aa 33b.34a     22b.23a 1 1  
6213 0d936678-1626-4ea2-8e19-bfc7284d24f8 T000627 E000686 my bad my internet connection is being kind of us it's fine okay I've marked off most of the bees I think so I think that should be for the most part okay yeah my bad my internet connection is being kind of ass it's fine okay I've marked off most of the Bs I think so I think that should be for the most part okay B7 Herbalife Conference room 8:06 8:23 s^aa^fa^fe 34b     23b.24a.25a 1 1  
6214 d7e4228e-55e9-4395-919f-75d95e62c1b4 T000627 E000669 I definitely just realized that new threat room pop up I definitely just realized that new threat rooms pop up 8:28 8:37 s 35a     26a    
6215 695e34cf-9710-4842-9743-e15a1162c674 T000627 E000686 that's okay don't worry about it where that's okay don't worry about it | where 8:27 8:33 s^ba|qw 35b     26b.27a 2 2  
6216 476f7397-8560-4d1e-b230-8e86a78456d4 T000627 E000659 okay I'm stuck in B B8 B ground okay I'm stuck in B B8 there's ground 8:30 8:39 s 36a     27b.28a 3 3  
6217   T000627 E000669   I'm coming 8:42 8:44 s^cc 36b.37a     28b.29a 2 2  
6218 45671b0a-4930-4c4b-9cf3-930fbd6a5f75 T000627 E000659 okay no worries and then you can also help me with this critical patient okay no worries and then you can also help me with this critical patient 8:39 8:44 s^ba^aa^co 37b.38a     29b.30a 1 1  
6219 2939eb5a-ad2a-43fd-bf52-f2a7e2abfe5f T000627 E000669 okay   8:48 8:50 s^aa 38b     30b 1 1  
6220 a224cfdc-a963-4787-b851-7bbd08a0112a T000627 E000686 I'm going to start in on the A's then and start transporting the victim to the appropriate locations I'm gonna start in on the As then and start transporting victims to the apropriate locations 8:42 8:47 s^cc 39a     31a    
6221 cca53b7c-b188-43c6-8cb4-9a4e354ec9b2 T000627 E000659 okay sounds good   8:46 8:57 s^ba^aa 39b-1     31b-1 1 1  
6222 c4c8a29f-045a-4052-b651-2d99fd5fc4f1 T000627 E000669 probably the best sorry give me a second probably the best oh my gosh sorry just give me one second 8:53 9:02 s^co^fa^fe 39b-2.40a     31b-2.32a 1 1  
6223 ab93fb5f-0429-4963-acaf-2e23d5ef2006 T000627 E000686 Chris it's okay take your time did you okay B this one is B Christ it's okay take your time | did you | okay B this one is B I hate my mousepad sensitivity I should have made that better 8:51 9:01 s^ba^fe|qy.%--|s^aa 40b     32b.33a 3 3  
6224 7c1c148a-0bbf-487a-bdf8-edb1cf849987 T000627 E000669 what room did you say you were at B8 you know so much what room did you say you were in | B8 | you know so much 9:10 9:15 qw|qy^bu|s 41a     34a    
6225 5f2b2301-a90a-4d81-8ea1-fae9e8dfa4e8 T000627 E000659 B9 there should be two things are gravel in front of the door B9 | there's there's two big things of gravel under the door 9:05 9:14 s|s^e 41b.41b+.42a     34b.35a 2 2  
6226   T000627 E000669   okay 9:17 9:19 s^aa 42b     35b 1 1  
6227 4a37e232-014a-4570-b4a5-b1a0733935ae T000627 E000686 oh shoot there's this critical patient just like lying outside of B1 which which block was at OE critical door always C never mind oh shoot there's this critical patient just like lying outside of B1 | which which block was at | oh wait critical's are always C never mind 9:13 9:23 s^fe|qw.%--|s 43a     36a.37a    
6228 1562056c-b1b2-4a73-b71a-94d260339c6c T000627 E000659 and then I put I put a critical patient that it says safe that's a critical patient that just has the marker next button right in the hallway B don't B yeah just stand here okay there we go and then I thank you you can go um and then I put a critical patient that it says safe that's a critical patient that just has the marker next to it in a random hallway by it in Zone B um yeah just stand here then I get out then alright thank you you can go 9:23 9:43 s^aa^co^ft 43b.44a.45b.46a     36b.38a.39a 3 3  
6229 fec7fad4-5c1b-4d9d-b64e-8134d2b09194 T000627 E000686 yeah yeah 9:29 9:31 s^aa 44b     38b 1 1  
6230 c604e1c7-c840-4163-93d8-5c9d84077ea7 T000627 E000669 do I just have to stand here   9:36 9:40 qy 45a     40a    
6231 1ca2947c-691f-4eca-ac13-3f18f0661d2e T000627 E000659 oh I can't I need yeah I can't I need the | am I in your way | oh okay 9:45 9:53 s.%--|qy|s^aa 47a.48b     41a    
6232 c07d773d-5fca-4cbe-bb24-4d8b528e0979 T000627 E000669 so welcome you're so welcome 9:45 9:50 s^fw 46b     41b 1 1  
6233 92377385-f937-49d6-918b-16dac268d9ac T000627 E000669 can you move | yeah   9:53 9:57 qy^co|s^aa 47b.48a     41b+    
6234   T000627 E000659   okay 9:55 9:57 s^aa            
6235   T000627 E000669   alright 9:59 10:01 s^fe            
6236 2614aeeb-d994-49bb-9b44-a5c6dac12b9f T000627 E000686 okay in the future after you guys save people can you guys put them outside the room so I can pull the close them up faster okay in the future after you guys save people can you guys put them outside the room so I can pick them up faster 9:53 10:00 qy^co 49a     42a    
6237   T000627 E000669   mm hmm 10:06 10:08 s^aa 49b-1          
6238 54d4bf37-8b6b-4eca-b06d-8ba23b838205 T000627 E000659 yeah yeah 10:01 10:03 s^aa 49b-2     42b    
6239 9a30e0b2-8ac7-4d1a-a05e-dce972222844 T000627 E000669 I'm also going to delete this SOS   10:08 10:15 s^cc       43a    
6240 ff55dd7c-f3d3-4216-aa93-096f3523f692 T000627 E000669 Maybe maybe not thank you 10:16 10:18 s^am^ft            
6241 cd369f44-f2a5-46da-a0fb-2cd1db3055d5 T000627 E000659 what   10:17 10:19 qw^t1            
6242 761d1e73-391b-4a1e-801e-3b496f98a670 T000627 E000686 a move that critical patient let me move that critical patient 10:23 10:26 s^cc       44a    
6243 197ef829-21dd-4e63-90e1-961b63fce8a2 T000627 E000669 can you guys go to I4 a I feel like a lot of critical victims are going to be in there and we need to maximize can you guys go to I4A I feel like a lot of critical victims are going to be in there and we need to maximize 10:32 10:44 qy^co.%-- 50a     45a    
6244 dc8ca986-a1b0-4f57-a0c8-3388346f36fa T000627 E000686 i4a you said   10:33 10:36 qy^bu^d 50b     45b 2 2  
6245 e6afebfb-3dce-4a50-a34f-bc23bed8b399 T000627 E000659 I have a critical victim in C4 right now if anybody can help me out with   10:35 10:43 s^co 51a     46a    
6246 3481f5b8-d21b-4d28-aba4-c52352fd7172 T000627 E000669 sighs okay I am coming right now but you should C4 okay I am coming right now but you should | C4 10:45 10:54 s^aa^cc^cs|qy 51b.52a     46b.47a 2 2  
6247   T000627 E000659   okay 10:44 10:46 s^aa 52b     47b 2 2  
6248 51ce9472-1749-4b0f-9ebd-eaf8c6ad145d T000627 E000686 I'm just transporting all the victims I'm just transporting all the victims 10:43 10:46 s^cc       48a    
6249 d9482a65-358f-4825-b73c-fa8f94e0da27 T000627 E000659 yes E4 yes C4 10:47 10:49 s^aa 52b+.53a     47b+ 2 2  
6250 cf8d3783-1e75-440d-a771-b5c90e543913 T000627 E000669 okay | but if you could go there to see how many there are because that was where the map meeting was   10:54 11:07 s^aa|qy^co^df 53b.54a     49a    

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CREATE TABLE utterance (
                original_uuid TEXT UNIQUE,
                trial TEXT NOT NULL,
                participant TEXT NOT NULL,
                asr_text TEXT,
                corrected_text TEXT,
                start_timestamp TEXT NOT NULL,
                end_timestamp TEXT NOT NULL,
                dialog_acts TEXT,
                adjacency_pairs TEXT,
                sentiment TEXT,
                emotion TEXT,
                clc_label TEXT,
                checkback_score INTEGER,
                background_noise TEXT,
                FOREIGN KEY(participant) REFERENCES participant(id)
                FOREIGN KEY(trial) REFERENCES trial(id)
                FOREIGN KEY(emotion) REFERENCES emotion(id)
                FOREIGN KEY(sentiment) REFERENCES sentiment(id)
                FOREIGN KEY(checkback_score) REFERENCES checkback_score(value)
            );