Data license: CC-BY-4.0

original_uuid
Original UUID of the ASR utterance. This can be null if the utterance was manually added by an annotator.
trial
Trial ID
participant
Participant ID
asr_text
ASR transcription
corrected_text
Manually corrected transcription, if the ASR transcription is incorrect.
start_timestamp
Start timestamp
stop_timestamp
Stop timestamp
dialog_acts
Dialog acts identified.
adjacency_pairs
Adjacency pair annotations.
sentiment
Sentiment label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
emotion
Emotion label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
background_noise
Annotations describing background noise during an utterance, if any.

189 rows where trial = "T000614"

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Suggested facets: participant, sentiment, emotion

Link rowid ▼ original_uuid trial participant asr_text corrected_text start_timestamp end_timestamp dialog_acts adjacency_pairs sentiment emotion clc_label checkback_score background_noise
10654 9ccc2dad-6f86-4542-af65-a1d9928e6071 T000614 E000604 transporter is here   2:55 3:03              
10655 290fe16a-a9a5-4e61-9d5f-a9f8e146eacb T000614 E000601 it's a medic on block as well yeah   3:06 3:08              
10656 5d6b781e-3399-4175-a604-b7098b8a2fa3 T000614 E000601 exactly   6:18 6:18              
10657 615f909a-ab80-4220-bfa1-196e7115d848 T000614 E000601 okay   6:48 6:48              
10658 57db8872-47cc-42a9-9ddc-99650babfd4c T000614 E000601 yeah   6:52 6:52              
10659 949e7e7b-892c-4104-94e2-feeccc4c9ad6 T000614 E000604 okay I think we should start out with the I rooms because you guys need to go into those to search through all of them I think by the time you guys are done with those eight rooms I can Mark almost every single one of the rooms here medic I think the best plan would be to drop the victims outside the door or if they're in the safe place just mark them and leave them and then run on to the next one just keep getting everybody safe and I will be moving them as fast as possible   6:32 6:58     neutral neutral      
10660 bc895be9-873b-481f-817d-d6de59dd4752 T000614 E000601 okay   6:57 6:57     positive neutral      
10661 f1a94ff3-fa2a-4c9d-9857-d8f4689f4110 T000614 E000604 pass   7:03 7:03              
10662 0f64101f-aa2c-4d54-b0cd-a5ae7d4f3e7b T000614 E000601 exactly so I2 is also on my list here   7:05 7:08     positive neutral      
10663 31289050-83e2-471a-8166-97d171bc44d3 T000614 E000601 mmm   7:13 7:13     positive neutral      
10664 d53f63ba-f6f0-46e8-82d7-4f06db5ac550 T000614 E000604 medic do you know where the technical exchange meeting and lunch and management meetings or   7:15 7:20     neutral neutral      
10665 71b94cd1-75b4-4247-8d96-85974ab5e84e T000614 E000601 Yeah the technical exchanges in B6 the lunch is an F4 and what do you say the threat thing   7:20 7:27     neutral neutral      
10666 9da24caf-14b7-4d11-9996-7a4294144706 T000614 E000604 B6 F4 at the management meeting   7:22 7:30     neutral neutral      
10667 1b71e2e9-cc6a-47a9-ba79-9ddea87bf012 T000614 E000601 demolishing meeting is D4   7:31 7:32     neutral neutral      
10668 435eac97-2048-467b-aca1-fe0217749516 T000614 E000601 mmm   7:41 7:41     positive neutral      
10669 49b8b386-036d-498c-863c-37866725c1b2 T000614 E000601 okay   7:44 7:44              
10670 699996ba-5d8a-4290-a42b-e0746845cae9 T000614 E000601 hmm   7:53 7:53     positive neutral      
10671 3d417697-a299-4c64-a065-4436aec8e05d T000614 E000601 yeah yep yep okay so   7:56 7:59              
10672 a7f10b41-e7dc-4030-b48a-3f892eb07b84 T000614 E000604 okay those are likely to more attendees so I will remember those but I'll mark them that's going to B after we'd clear that first third yeah I guess like I think last time I spend a lot of time just like walking around and standing around definitely use me to run victims especially long distances versus you doing them yourself yes so call for me and then say like victim and I3 red E2 move   7:34 8:03     negative sadness      
10673 5c844cf0-0d3e-4b80-972a-0edfb2d2df9d T000614 E000604 or whatever you guys are   8:04 8:05     neutral neutral      
10674 ee35743d-dc99-4fab-9d40-8e5af1873428 T000614 E000604 say it again   8:08 8:09     negative sadness      
10675 6679dc6c-acae-4b64-96e2-32b65abde6df T000614 E000601 so we start from the red button just to confirm i2a is the first room   8:06 8:09              
10676 1222b102-82e3-4985-8035-46870a29b304 T000614 E000604 yes   8:11 8:11              
10677 5c2b9696-5aba-4292-a1e8-af9ca16d0ba1 T000614 E000601 okay let's start the start on the right side i2a   8:14 8:16     positive neutral      
10678 67c44478-fdd5-49cc-bd0a-9f951c6a940f T000614 E000604 I should be okay as I'm not going into any of the buildings   8:20 8:23     positive neutral      
10679 db78bae7-9d26-4bca-8a65-78704fce7029 T000614 E000604 you're totally good I think that's the point   8:33 8:36     positive neutral      
10680 6bb10fdc-7fdc-4f36-bed7-1680a057716b T000614 E000601 okay I see only one critical role in i2a   8:41 8:46     positive neutral      
10681 61444df6-ad84-42c0-b750-7cb1264d0577 T000614 E000601 just one right I will keep it at the door open   8:57 9:00     positive neutral      
10682 92a47950-a4a1-4394-9e5b-daafbdbf6478 T000614 E000601 yeah yeah but I kept it like this so I had a critical   9:07 9:11     neutral neutral      
10683 84bc1338-0d7d-4bfe-8aa4-3435cf559ba8 T000614 E000601 actually as well oh yeah this works I think what room room likes   9:13 9:18     neutral neutral      
10684 f1cef2c6-b094-4edf-adec-08187646c426 T000614 E000601 no nothing here nothing I'll mark it as Steel   9:29 9:31     negative neutral      
10685 48aad15e-ec04-44e5-ab26-f25a65e24c72 T000614 E000601 or do you want to just go to the marker on J1   9:39 9:41              
10686 a73b737a-ce1f-4719-bfbe-f8627ed2b42a T000614 E000601 okay   9:46 9:46              
10687 4cccb7a0-ee8b-49bb-af8c-d01fdcbe9249 T000614 E000601 so the left one is a red one is B I'll do a marker   9:57 10:00     neutral neutral      
10688 7d844afb-620a-4abf-968f-cb576896ad80 T000614 E000601 left one was a right one was big   10:02 10:04     neutral neutral      
10689 90155917-9482-4888-bb9e-a5b0213080a6 T000614 E000601 I just left the   10:13 10:14     neutral neutral      
10690 fd241eb1-a907-4294-b67c-1094e2cad4b7 T000614 E000601 floor the transporter and let's go K1 are engineer there's some Rubble in at the entrance   10:16 10:24     negative fear      
10691 41be324c-1142-4b32-911f-f1ef4ff20c68 T000614 E000601 yeah here's some Rubble yeah   10:27 10:28     negative fear      
10692 1ee0e329-2269-4b01-b4ba-cb29cbe27403 T000614 E000601 nice   10:33 10:33     positive neutral      
10693 217c6656-15a7-4ecc-ba33-54d12b4ba833 T000614 E000601 yeah I'll just leave it at the door so that was critical this one is a type A oh okay   10:39 10:46     neutral neutral      
10694 d18b5579-e8df-4e35-a706-f29ef9138957 T000614 E000604 nope drop the move on I can got the a I am actually right next door so   10:51 10:54     negative neutral      
10695 e8cead11-5570-4fca-b0ff-0123ec5e9bd6 T000614 E000601 okay how do I Market   10:54 10:55     neutral neutral      
10696 13d4dedd-f086-4132-9dbc-2daec447a05e T000614 E000604 okay all the first and second thirds are marked   10:57 11:02     neutral neutral      
10697 cc63cc8d-7956-4b0c-8bf2-6cf5dc375600 T000614 E000601 do you want to check all rooms or do the middle section which is already like marked   11:06 11:11     neutral neutral      
10698 47843280-3d92-4cd4-a5ee-00ea6512b128 T000614 E000604 go to the middle section there's about 45 criticals so we know there's points there   11:15 11:20     positive neutral      
10699 af70ac54-07cb-459f-a664-02cdc7a5a375 T000614 E000601 yeah I think let's go to the map room   11:16 11:18     neutral neutral      
10700 78ee8439-391b-4edd-97cf-55b6811a506a T000614 E000601 D4 D4   11:20 11:21     neutral neutral      
10701 b2436502-cc27-4861-80a5-bdb9a76ef337 T000614 E000604 high five   11:30 11:30     positive joy      
10702 9bf6a27d-d454-46b3-805d-287d9a2af593 T000614 E000604 there's also   11:39 11:39     neutral neutral      
10703 212f0b02-aa1f-457c-848d-165aa352c899 T000614 E000601 yeah because I C tool room spot with like something critical D4 and D3 and   11:29 11:37     neutral neutral      
10704 d2e2220b-db85-45ff-bbd4-edb590b4ace2 T000614 E000604 there was a regular victim and H1 that you guys just walked by or that you guys are walking by the way there   11:42 11:46     neutral neutral      
10705 48c78914-731b-4771-96cd-491d4de10b6d T000614 E000601 so yeah I was I'm privatizing like critical ones because they get like 50 points and five times regular one zone   11:48 11:55     positive neutral      
10706 c0724031-2a60-47af-b87c-fb32225df8ee T000614 E000601 yeah   12:01 12:01     positive neutral      
10707 9e9d162b-78c3-4761-b37a-de3dc19fde55 T000614 E000601 yeah I'm just marking   12:05 12:06              
10708 7eab88a3-a8ad-4339-b26c-764f7e4e78dd T000614 E000601 okay   12:10 12:10              
10709 86c72358-9b9a-4d9a-bbfe-4743ca62e24d T000614 E000601 yeah exactly I'll just leave them with like a tag on the floor right   12:13 12:16     positive neutral      
10710 001664e0-50b3-4a8b-bb81-60455e4875d4 T000614 E000601 say H1   12:23 12:24     neutral neutral      
10711 df28c8af-b9c3-45b3-990e-628059cac958 T000614 E000601 Phillippe   12:38 12:38              
10712 8c1c2a78-995d-4e80-8309-f454d2e93056 T000614 E000601 yep   12:42 12:42     positive neutral      
10713 8ce01ae7-8303-44d8-ad79-ed18a64ee8bb T000614 E000604 this was what type   12:47 12:48     neutral neutral      
10714 27b04f92-bda5-45e1-9c42-33111ccaf36c T000614 E000601 a the one you just push a lever c b   12:50 12:52     neutral neutral      
10715 913443be-a600-4ef5-876e-af8f4f86a8bc T000614 E000604 thank you   12:52 12:52              
10716 2f06d96a-57f0-4fbd-b384-c58a54f4aa49 T000614 E000601 common   12:59 12:59              
10717 6a5d1fc3-ad76-4f9f-946d-269067642718 T000614 E000601 we could go to E2 it's like close and I see some critical sight enter E2 open oh also it has Rubble so I need you   13:08 13:19     negative fear      
10718 31e7402a-3d40-44e3-8660-e860271b89fd T000614 E000601 or maybe it's just one F2 like this Yeah Mmm Yeah   13:32 13:36     positive neutral      
10719 dabbd7ef-756d-44ee-9f58-056b4efdcfee T000614 E000601 I think I can drop this one off because it has close   13:46 13:48     neutral neutral      
10720 082ebe21-edce-4075-b1f1-c05595798542 T000614 E000604 I'm right here   13:55 13:55     neutral neutral      
10721 39528bb8-a160-4fe0-8199-a3bcd19d5dfd T000614 E000601 I'll drop this one off like real quick is its close like two parts Zone C   13:51 13:55     positive neutral      
10722 2d4fc295-a934-4aaa-868f-5f3f29416f21 T000614 E000601 Red Room   13:57 13:58              
10723 d3c187f7-ef39-4cb4-bcf6-583655e37ddc T000614 E000601 calm enter F4   14:01 14:02              
10724 c0847362-baa3-4d4e-a8d7-b2133dc47e61 T000614 E000604 it's trapped can you clear the door while you're there   14:01 14:03     negative fear      
10725 c1638406-b01e-490b-b213-263a09c8cec9 T000614 E000604 medic but you are okay I will run this critical if you guys were here   14:09 14:14     positive joy      
10726 854f0b75-6241-4d5c-9e0b-601793d34fb0 T000614 E000601 yeah F4 F4   14:11 14:13     neutral neutral      
10727 2a3ba0ff-01ff-4225-8c0d-e29d8fc0b796 T000614 E000604 just to your right   14:17 14:17              
10728 c19cfd70-481a-4e62-ba4d-c38275120ac2 T000614 E000604 so we're here   14:23 14:24              
10729 32277058-cb02-4442-9d40-fde44516354e T000614 E000604 yep medic I will take this critical   14:29 14:30     positive neutral      
10730 958ebf3d-7093-4d1e-8c00-9c1436b9bec6 T000614 E000601 critical is done and the other one is a Type A   14:29 14:32     neutral neutral      
10731 faba6d81-2725-471b-abe3-380e5cc71469 T000614 E000604 let's move on to the left buildings the Seas   14:34 14:37     positive neutral      
10732 a127b4bd-c80f-4912-b33f-6b1a7e64f5f2 T000614 E000604 because I believe the middle section is clear if all the Deeds are clear   14:40 14:43     positive neutral      
10733 0e71c9b0-65fd-448c-a2e0-3230bf2266ce T000614 E000604 yes and then   14:46 14:47     neutral neutral      
10734 9cfe15fd-8c97-47eb-8abd-763e93c05d9a T000614 E000604 you can go north through C8 or you can go down all the way to D1   14:48 14:52     positive neutral      
10735 8bd6f2be-dc02-4f1a-99d8-62f99484cef7 T000614 E000604 North through C8   14:54 14:55     neutral neutral      
10736 0bccaa99-d4ed-4c8b-bfba-ba72b369cca6 T000614 E000604 and it kind of to go a little bit around auction in the wrong direction   14:59 15:01     negative neutral      
10737 0dbbe6e6-02a1-4802-98fe-24f62e4397b1 T000614 E000601 oh   15:04 15:04              
10738 0e82e924-0587-43b8-bb74-0edf70781c2a T000614 E000604 just to confirm you guys did not clear out M&L correct I don't pass that okay   15:04 15:10     neutral neutral      
10739 5195d5cd-8584-4205-96fa-333f667ae4ab T000614 E000604 this is okay   15:16 15:18     neutral neutral      
10740 09c909be-90b4-4394-8f3d-227e64b8895e T000614 E000601 hey transporter like look back I'm dropping this for you this is a type a eight   15:12 15:17     neutral neutral      
10741 0af3e86c-5c67-400f-8740-5641d594917c T000614 E000604 you're going to C6   15:21 15:22     neutral neutral      
10742 dfbaf8bd-d9cd-4d00-a802-c307f999b114 T000614 E000601 yeah   15:42 15:42     neutral neutral      
10743 85b606ae-0270-484b-8b98-f724a6c4d465 T000614 E000601 okay eh yeah eh   15:48 15:51     neutral neutral      
10744 c629344f-4e9e-42f3-a048-4a52ca941d2d T000614 E000601 yeah   16:02 16:02              
10745 dc623564-f2c0-4bad-8da2-b180ac1891b0 T000614 E000604 perfect I will grab that the next F2 guys are done with C6 head to C3   16:01 16:07     positive joy      
10746 41208977-a894-4091-b4a1-08881a763702 T000614 E000604 R B6 that works here   16:09 16:10              
10747 2306aa72-1874-4826-9601-c192336fe5af T000614 E000604 perfect and I   16:15 16:16     neutral neutral      
10748 5e14b8b8-9dba-41da-92c6-6e8926d2f295 T000614 E000601 let's go yeah yes car is nice this is nice   16:15 16:20     positive joy      
10749 633d89f4-e154-4a04-812e-bef37b42092e T000614 E000604 points baby   16:24 16:24     positive joy      
10750 0ad06cd8-c5c8-4037-a9c8-bfbc8a9be4fe T000614 E000601 150 points   16:25 16:26     positive joy      
10751 f34a5fb8-b3b2-4548-a525-848c18054bab T000614 E000604 go ahead and drop them out   16:35 16:36     positive joy      
10752 ab7148f8-fff2-408b-9885-4d0e7991f1f5 T000614 E000604 or cheese three critical   16:49 16:50              
10753 ff81ca78-7a9f-405a-b5a5-cd59582a3bba T000614 E000601 engineer yeah engineer there's Rubble at the door okay I'm here   16:52 17:02     negative fear      

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CREATE TABLE utterance (
                original_uuid TEXT UNIQUE,
                trial TEXT NOT NULL,
                participant TEXT NOT NULL,
                asr_text TEXT,
                corrected_text TEXT,
                start_timestamp TEXT NOT NULL,
                end_timestamp TEXT NOT NULL,
                dialog_acts TEXT,
                adjacency_pairs TEXT,
                sentiment TEXT,
                emotion TEXT,
                clc_label TEXT,
                checkback_score INTEGER,
                background_noise TEXT,
                FOREIGN KEY(participant) REFERENCES participant(id)
                FOREIGN KEY(trial) REFERENCES trial(id)
                FOREIGN KEY(emotion) REFERENCES emotion(id)
                FOREIGN KEY(sentiment) REFERENCES sentiment(id)
                FOREIGN KEY(checkback_score) REFERENCES checkback_score(value)
            );