Data license: CC-BY-4.0

original_uuid
Original UUID of the ASR utterance. This can be null if the utterance was manually added by an annotator.
trial
Trial ID
participant
Participant ID
asr_text
ASR transcription
corrected_text
Manually corrected transcription, if the ASR transcription is incorrect.
start_timestamp
Start timestamp
stop_timestamp
Stop timestamp
dialog_acts
Dialog acts identified.
adjacency_pairs
Adjacency pair annotations.
sentiment
Sentiment label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
emotion
Emotion label. Can be null if (i) the trial wasn't annotated for sent/emo or (ii) if the audio of the utterance is not clear enough to assign a label.
background_noise
Annotations describing background noise during an utterance, if any.

148 rows where participant = "E000879"

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Link rowid ▼ original_uuid trial participant asr_text corrected_text start_timestamp end_timestamp dialog_acts adjacency_pairs sentiment emotion clc_label checkback_score background_noise
923 f9858206-25e9-425d-b390-b7e69266a6ec T000713 E000879 this is medic something I realized is I think we can move the victims even when you're in critical condition so we might be able to go through them and put them in an area together this is medic something I realized is I think we can move the victims even when they're in critical condition so we might be able to go through them and put them in an area together 2:16 2:27 s 1a neutral neutral      
925 22f76f6e-71c0-4ffd-8c9d-fe37229f88aa T000713 E000879 I   2:27 2:29 s.%-            
927 f799aa85-8b67-4589-9493-3057b694cd34 T000713 E000879 acknowledge medic knowledge acknowledge   2:35 2:39 s^aa 2b-1 positive neutral      
929 39117ff2-7ecd-4f20-8902-2d5a62b35c9e T000713 E000879 to start off I have a meeting room information of where people are most likely will be and just I'm just going to start off with the left side but A2 A4 and C8 A2 A4 and C8 will most likely have victims in there   2:40 2:57 s 3a neutral neutral      
930 8652df87-6b0d-4eb0-b4ff-394ad30cd6f5 T000713 E000879 critical victims where I'll need two people   2:57 3:02 s^e 3a+ neutral neutral      
933 7109a16a-ff38-45ee-9100-461b2f9dbb0c T000713 E000879 this is medic didn't say room numbers at all this is Medic | did it say room numbers at all 3:20 3:24 s|qy 4b.5a neutral neutral      
935 911863c7-6843-48cd-b30d-c5fd7a1c1e2f T000713 E000879 okay this is medic for the security one I have a meeting at E2 for security training E2 so that was most likely similar to that   3:24 3:34 s^aa 6b.7a neutral neutral      
937 11cfcc0b-0fb3-4021-be55-b04d2497b7e7 T000713 E000879 okay   3:39 3:41 s^aa 8b positive neutral      
941 db5d02f7-be01-443e-bc02-e7a8dae08c7c T000713 E000879 this is medic so I think our best bet is to just start with the left side for some kind of scope through it and we can go through I'll if you see anyone I'll go into that room make sure you leave a marker if you see someone and I'll go to that and help let's head out this is medic so I think our best bet is to just start with the left side first and try to scope through it and we can go through I'll if you see anyone I'll go into that room make sure you leave a marker if you see someone and I'll go to that and oh let's head out 3:57 4:12 s^cc^co^cs 9a positive neutral 1a    
943 6c84553d-353a-4fca-83b9-7e90fc3eed31 T000713 E000879 it's a medic acknowledge it's Medic acknowledged 4:20 4:22 s^aa 10b positive neutral 2b 2 2  
945 7a430b47-e412-4d52-9c5e-1b845cd08572 T000713 E000879 medic awesome   4:31 4:33 s^ba 11b positive neutral 3b 1 1  
949 3f6c3b47-9a3e-442f-8226-1f97e1c43453 T000713 E000879 I need help here engineer this is medic at 82 I need help here Engineer this is Medic at A2 4:40 4:45 s^co 12a negative neutral 5a    
955 59b3e862-2e6d-4ded-a410-e95cd7bdf05c T000713 E000879 A and B   5:12 5:14 s 13b.14a neutral neutral 8b 2 2  
957 5e513a5d-55d5-415a-a145-759bc6c85c2e T000713 E000879 you won I'm coming to you on right now this medic D1 I'm coming to you right now Medic 5:23 5:28 s^cc 15b neutral neutral 9b 3 3  
958 e8eb0db2-df14-4626-9c94-cd7fe5683577 T000713 E000879 are you near B1 at all   5:33 5:36 qy 16a neutral neutral 10a    
960 7d7edece-08c2-4c39-a03b-d35865973bd5 T000713 E000879 okay there we go   5:40 5:42 s   positive neutral 10c    
963 c335b02b-1fba-464c-b7a4-23af7dacd320 T000713 E000879 this is medic I'm just leaving one near there that's a critical victim   6:01 6:07 s^cc 17a neutral neutral 13a    
965 ed75e51a-c26c-4065-aed8-81a34aa71754 T000713 E000879 whenever I can I might just move people into the hallway and then Mark them so you can move them faster   6:08 6:16 s^cs^df 18a positive neutral 14a    
967 aae92989-b82c-4f50-90c0-7907c770a99d T000713 E000879 near A4 there's a critical victim I will need a second person to help me   6:18 6:23 s^co 19a negative neutral 15a    
972 e732d959-22f3-4372-b75f-8bd375dab7a4 T000713 E000879 welcome back transporter I just left this block that victim was an a victim | can you take that | and then engineer help me take the second one   6:41 6:49 s|qy^co|s^co 21a positive joy 17a.18a.19a    
974 eda1531c-a484-4254-acf5-34dfae7f75e7 T000713 E000879 come in here engineer please   6:50 6:53 s^co       20a    
976 00dffda5-942b-49a0-a9e2-4de54da3af73 T000713 E000879 engineer oh yeah can you come thanks a lot you're really so I really Engineer oh yeah | can you come in | thanks oh wow you're really slow I didn't realize 6:56 7:01 s^aa|qy^co|s^fe 22a positive joy 20c.21a.22a    
978 9a4d1d3c-f56b-4cb1-9cdd-9ae5f1cb2fbb T000713 E000879 this is medic leaving a critical victim outside the room we were just at   7:08 7:13 s^cc 23a neutral neutral 23a    
980 0ca66d7c-7a33-4ef8-84fe-9db9a4a0aa99 T000713 E000879 I'm leaving a victim in the hallway with that a   7:38 7:42 s^cc 24a neutral neutral 24a    
981 edd12af5-4027-4d3b-90c4-ea51c36c5608 T000713 E000879 open medic oh this is Medic 7:42 7:44 s^e 24a+ neutral neutral 24a+    
983 08bef960-eac4-4928-82d7-4d9669422dc8 T000713 E000879 this is Medic in B9 I need a second person   8:08 8:13 s^co   negative neutral 25a    
985 4379b484-9ed1-475e-bd86-4354d93a3ced T000713 E000879 it's at the top of the map   8:14 8:17 s^e   neutral neutral 26b 3 3  
986 5234b336-cd06-461d-89b4-6ec2de1969b4 T000713 E000879 in the hallway if you look on your mini Map There's A and B near C 3 C 4   8:22 8:28 s^na 25b.26a neutral neutral 26b+ 3 3  
988 fb83ec24-9549-4d7f-9433-f63fc57cb637 T000713 E000879 I said I should have clarified that ah sorry I should have clarified that 8:30 8:33 s^fa 27b negative sadness 27b 3 3  
990 c4fb1548-b632-4c8e-b36d-2cbc7070bf5f T000713 E000879 let me put this in the hallway real quick   8:35 8:39 s^cc^co   neutral neutral 29a    
993 eb14601c-98f0-44ac-98cf-e662be11cd00 T000713 E000879 yes   9:04 9:06 s^aa 28b.29a positive neutral 30b 1 1  
995 175e7485-684c-4ce2-907c-a389e4fb01d6 T000713 E000879 I forgot there's another place up here so you can just drop them off there | you want to clear off that marker for me | thank you this is medic   9:07 9:16 s|qy^cs|s^ft 30a negative sadness 31a    
997 b1dc27bb-2fee-4511-9ec2-49fc308ff4ee T000713 E000879 just check the other role terms of systemic just check the other orange rooms this is Medic 9:20 9:24 s^co   positive neutral 32a    
998 0d4c8745-93d6-4ab7-b41e-6f95ee598931 T000713 E000879 this is medic can you help me and C8 there's Rubble blocking the way I'm not sure if anyone's in here now this is Medic | can you help me in C8 | there's Rubble blocking the way I'm not sure if anyone's in here now 9:24 9:30 s|qy^co|s^e 31a negative sadness 33a    
1000 6eedd202-15a1-4511-b92d-9d68b64422be T000713 E000879 okay okay there is none 9:42 9:45 s   neutral neutral 33c    
1003 9b04d916-5718-4152-9dce-140ba9e17b44 T000713 E000879 all right medic coming check if anyone's in there as well as C1 coming to C1 all right medic coming check if anyone's in there as well Engineer this is Medic C1 coming to C1 9:53 10:01 s^cc^co 32b-2 neutral neutral 34b-2 3 3  
1006 a4a053ed-046f-4b34-9b38-eec02e574aa7 T000713 E000879 Alice is Medic in C2 I need help there is Rubble this is Medic in C2 I need help there is Rubble 10:11 10:15 s^co 33a negative sadness 37a    
1009 d12b7eb7-0dfa-45ec-8465-7c1d6240fc47 T000713 E000879 transporter can you come to C1 or a critical victim Transporter can you come to C1 for a critical victim 10:21 10:26 qy^co^df 34a negative sadness 38a    
1012 a50c8ad4-33c9-4c80-a83f-528e981d8063 T000713 E000879 engineer can you come back in | this is medic   10:42 10:47 qy^co|s 35a neutral anger 40a    
1014 0f0d35ae-14d3-4291-9865-5e0a158398a8 T000713 E000879 thank you I just need help with this victim thank you   10:49 10:53 s^co^ft   positive neutral 41c    
1018 6ab537b8-8fe8-4dae-b417-a319163a3c69 T000713 E000879 this is this is medic I need help in C1 again that door is block this is this is medic I need help in C1 again the door is blocked 11:03 11:09 s^co 37a negative sadness 43a    
1020 7eaaae53-bd98-44f3-a3a9-40f0a7182f04 T000713 E000879 thank you sorry to make you go back and forth all the time   11:10 11:14 s^fa^ft^j 38b.39a negative joy 43c.44a    
1024 ac35c590-fbcc-4938-9bab-2a3cdbdedd99 T000713 E000879 in the first two rooms yes   11:32 11:36 s^na 40b.41a positive neutral 45b 3 3  
1030 faea81ca-7855-4812-9c47-edaa5edcbd5f T000713 E000879 engineer can you come back real quick   11:49 11:52 qy^co   neutral neutral 47a    
1033 8ad8cb77-da6d-4394-be37-a29a705fb6f7 T000713 E000879 thank you   11:57 11:59 s^ft   neutral neutral      
1038 dc109a3e-8a48-4a9c-a2d5-a66eff690d8d T000713 E000879 is anyone near C5 | this is medic   12:32 12:35 qy|s   neutral neutral 51a    
1039 9ee00613-af4b-440e-bc8f-e08c41e1ff06 T000713 E000879 oh never mind note we just need to clear that sign out   12:36 12:40 s   neutral neutral 52a    
1040 5ca304e3-36fa-41b8-9eff-c019ebecf133 T000713 E000879 this is medic I'm not sure if C7 has someone there is Rubble blocking a corner   12:53 12:59 s   neutral neutral 53a    
1041 875b2b36-ac01-47b1-bd95-e8f633579de5 T000713 E000879 I marked it   13:00 13:02 s   neutral neutral 53a+    
1043 f3400dcc-a238-451e-8f08-3786e9b9a81f T000713 E000879 okay   13:02 13:04 s^aa 46b positive neutral 53c    
1053 0a6629d0-4d56-4c4b-8628-57f2c1e4784e T000713 E000879 this is Medic in b or   14:03 14:07 s 52a neutral neutral 57a    
1054 e6541ec3-6cc3-46d6-b139-f6bae50328ad T000713 E000879 d something one of the side B rooms I need help from the engineer that door is block   14:07 14:13 s^co^e 52a+ negative sadness 57a+    
1056 a435684d-6e60-4eaa-8763-a169d65c8434 T000713 E000879 are you just walked past me oh you just walked past me 14:25 14:28 s 53a negative sadness 58a    
1058 4e95b6ce-c5c3-460e-878a-8b5cad60241b T000713 E000879 B right here then you're good thing I didn't need you in here a second it's a two-person thank you yeah right here you're good I just need you in here a second it's a two-person thank you 14:28 14:35 s^aa^ba^co^ft 54b positive joy 58c    
1059 0fd47087-48a2-4788-8124-93ffcc2e56bb T000713 E000879 this is medic I need to help engineer in H1 this is Medic I need your help Engineer in H1 15:05 15:10 s^co 55a negative sadness 59a    
1060 ea7da6ed-1fe6-4377-9962-57f2d1374cb2 T000713 E000879 I'll pass a marker map I put an SOS on the marker map 15:12 15:14 s^e 55a+ negative sadness 60a    
1063 fb9584d5-027c-4158-b0e3-5cdf42a8496c T000713 E000879 acknowledge the medic acknowledged Medic 15:26 15:29 s^aa 56b positive neutral 59c    
1065 22c577b5-618b-4fb6-bc7c-4941e7f46179 T000713 E000879 this is medic I think if you find a victim you have access to you might be able to move them and if you move them into a center hallway I could probably cure them all at once   16:15 16:24 s^cs 57a positive neutral 62a    
1067 dd054436-f793-4e91-86fe-5b18b06e6e54 T000713 E000879 this is medic I need help in i1a with a two-person patient I put an SOS 10   16:26 16:34 s^co 58a neutral neutral 63a    
1072 ea244f26-0cd3-4dfd-8b72-1f22ba6d2b47 T000713 E000879 I need you to come in here as well come in here thank you this is medic   17:10 17:16 s^co^ft   neutral neutral 65a    
1076 a9b91c5b-baaa-4cca-9a49-ec9b8fcd499f T000713 E000879 about A2 person in J2 you help with I have a two-person in J2 I need help with 17:49 17:55 s^co 61a neutral neutral 67a    
1079 bbfffab4-df13-4c90-9c7d-c9e7abdbd51b T000713 E000879 also I3 has Rubble in the way I got J2 thank you   18:06 18:11 s^cc^ft   positive neutral 69a    
1080 d00210a0-8fd3-4b1f-a117-3c91571f5b0b T000713 E000879 this is okay good thank you this is medic   18:11 18:16 s^ft   positive joy 70a    
1082 1526b0a0-d347-4406-a89d-53bc0cfa7f50 T000713 E000879 oh you can turn yeah thank you   18:16 18:19 s^ft^na 62a positive joy 71a    
1084 e7b4dd55-87f6-4bca-b334-3896f1af75d9 T000713 E000879 yes I3 as a medic yes I3 this is Medic 18:21 18:23 s^aa 63b.64a positive neutral 69b-2 3 3  
1087 07ff611c-64e7-4b8c-9dc2-0665457e34eb T000713 E000879 I did not realize the timer   18:36 18:40 s 65b negative joy 72b-1 3 3  
1094 b2383b1e-0d56-4397-859c-cc49ef1361b8 T000713 E000879 this is medic I'm also done   24:13 24:16 s^z       73b-3 3 3  
1095 6c235714-7714-49c1-b869-a82c19d29901 T000714 E000879 okay this is medic   3:03 3:06 s.%-   neutral neutral      
1097 2b7e9171-64e1-4022-af0a-bb294370e5a7 T000714 E000879 oh you can go you go   3:06 3:09 s^co 1b positive neutral      
1098 ca13009f-3674-4583-ba71-afcb8c80f0bd T000714 E000879 so this make yeah so like yeah 3:22 3:26 s^aa 2b neutral neutral      
1100 2188b42e-6104-4ebe-9443-d015410b121e T000714 E000879 this is medic I do B5 the security B8 is project and C2 as management and   3:31 3:39 s^na.%- 3b.4a neutral neutral      
1102 104cb113-2da3-4684-b8b9-91354ee9e1f2 T000714 E000879 okay and then so this is medic I feel like if we just go like we did last time okay and then so this is medic I feel like if we just go like we did last time left to 3:40 3:47 s^aa 5b.6a neutral neutral      
1103 3783f618-87b7-46b5-8d84-73223237e7fc T000714 E000879 right is good and then transport it when you go into the rooms instead of just looking at the thing open the door C if there's a rubble and then market so he can see it if you see a victim in there that you can easily reach try to see if you can grab them and just place them in the hallways if you can and then we that can make the whole thing faster so if you see a victim in a room C thinking just bring it out in the hallway and I can do it there right is good and then Transporter when you go into the rooms instead of just looking at the thing open the doors if there's a rubble and then mark it so he can see it if you see a victim in there that you can easily reach try to see if you can grab them and just place them in the hallways if you can and then we that can make the whole thing faster so if you see a victim in a room so if you can just bring it out in the hallway and I can do it there 4:04 4:29 s^co^df^e 6a+ positive neutral      
1108 bbdc65af-28cf-4d01-9926-12d4619c920d T000714 E000879 so I think this starting with the A1 is again and see if you can bring people to always if you can and try to mark for rubble and stuff so I think just starting with the A1's again and see if you can bring people to hallways if you can and try to mark for rubble and stuff 4:40 4:48 s^bs^co   positive neutral 1a    
1111 f37530a3-b762-44b8-b408-cc7f4190f53b T000714 E000879 engineer make sure you're on the blue   4:54 4:57 s^co 8a neutral neutral 4a    
1112 b6452bf1-6b72-426f-b61a-4c698a3263a2 T000714 E000879 we're supposed to stay on the blue tiles yeah okay   4:58 5:04 s^e 8a+ positive neutral 4a+    
1115 75ece9cc-3972-4c3d-997d-0dfca4968c5b T000714 E000879 yeah same one a A1 through for and Etc yeah same one A A1 through four and Etc 5:12 5:16 s^na 9b.10a neutral neutral 6b 3 3  
1121 f00a1f96-3714-49ba-8b27-46cd19893f24 T000714 E000879 i c I see 5:46 5:48 s       9b 2 2  
1127 f63bc38f-6229-470c-8572-3855566c33e3 T000714 E000879 this is medic | was there critical victim in here or   6:13 6:17 s|qr.%--   neutral fear 12a    
1128 0fcc1e17-0ce6-4e13-a846-f5bd6e265142 T000714 E000879 no I C engineer can you please come back this medic oh I see | engineer can you please come back | this is medic 6:17 6:21 s|qy^co|s 13a neutral neutral 13a    
1130 1c5c0f95-d276-469a-be8a-740339939953 T000714 E000879 all right you may leave   6:30 6:32 s^co   neutral neutral 13c    
1131 8aa23f32-2a5b-4170-9daf-b6805ab42471 T000714 E000879 help me that was Medic 6:33 6:35 s^e       14a    
1133 15baf381-c12b-4aa1-bb2c-696ccb06f7f9 T000714 E000879 Alice medic did you see anyone in A4 or like there's Rubble A2 A4 in the way oh this is Medic | did you see anyone in A4 or | like there's Rubble at A4 in the way 7:00 7:07 s|qr.%--|s^e 14a neutral neutral 16a    
1135 4d8f8a2f-c4b6-4c9e-9604-355b3f04c157 T000714 E000879 it's the top left yeah   7:07 7:10 s^aa^e 15b neutral neutral 17a    
1136 95d63243-36cb-4fd1-9a60-b00d1263ed18 T000714 E000879 B7 has a ton of rubble as well   7:11 7:15 s   negative fear 18a    
1137 ed2f55a0-a875-4462-8b34-e3177c7180a9 T000714 E000879 it doesn't look like anyone's in here   7:29 7:31 s^t1   neutral neutral 18a+    
1138 34e35d24-9b36-4b61-8e9d-c3062b75469d T000714 E000879 can you come to B7 engineer right here on the left and open this hallway   7:37 7:41 qy^co 16a neutral fear 19a    
1139 de9df73d-5ce8-4880-b396-48cb11f2c81c T000714 E000879 looks like there's people there try not to do those Corner ones as well because a lot of times you can't enter through it thank you   7:41 7:50 s^co^df^e^ft 16a+ positive neutral 20a    
1141 5494ac06-85ae-4592-ae79-8e8de912c82b T000714 E000879 there's like Corners blocks and you won't be able to enter through them unless there's like area if that makes sense   7:50 7:58 s^r 17b.18a negative fear 20b-2 3 3  
1143 9f074d9f-bc9a-4cfe-bc33-a3ee370f8794 T000714 E000879 this is medic can you come to C8 engineer and checking for the rubble in that room this is Medic | can you come to C8 Engineer and check for the rubble in that room 8:26 8:32 s|qy^co 19a neutral neutral 21a    
1144 506805ac-a69a-43e2-92e0-21176843e55b T000714 E000879 I just mark it on the map I just marked it on the map 8:32 8:35 s^e 19a+ neutral neutral 21a+    
1146 21481352-baf7-47f5-b289-afc5742f7e78 T000714 E000879 once you're done with that can you come to C7 and help me with a two-person patient   8:37 8:42 qy^co 20a neutral neutral 22a    
1148 c19581e2-bb67-40c1-9223-693951cf7ff5 T000714 E000879 I must have blocked in here as well and see you then I'm also blocked in the room I'm also blocked in here as well and (indecipherable) then I'm also blocked in the room 8:49 8:55 s^e.% 21a.22b.23a negative sadness 23a    
1152 6f4ae84f-b212-48df-ab24-ea16b2c6a7c7 T000714 E000879 all right you're good thank you this is Meg all right you're good thank you this is Medic 9:09 9:12 s^ft   positive joy 26a 3 3  
1155 92a6e70f-ba22-4a49-8d66-47d08132b879 T000714 E000879 this is medic and he comes here yeah and there's also one wall in here and broken as well this is medic | and can you come to | yeah and there's also one wall in here I need broken as well 9:44 9:50 s|qy^co.%-|s^aa^co 25a.26b neutral neutral 28a    
1158 4cf990d9-adf8-4658-8438-1e59b39b365a T000714 E000879 all right here yeah oh right here yeah 9:52 9:54 s^aa 27b positive neutral 29b 2 2  
1159 219aec36-f0d8-4147-b022-d0ebde23c7ee T000714 E000879 I need okay I need okay yeah 9:56 9:59 s   neutral neutral 30a    
1160 8c0210e8-6703-48f0-8b02-073aa039c0c5 T000714 E000879 I guess I forgot to clear that thank you oh yeah sorry I forgot to clear that thank you 10:27 10:30 s^fa^ft   negative fear 31a    
1161 5ddc7a30-9264-42b0-884d-161e4e3400a0 T000714 E000879 I think we're done with all the C buildings   10:30 10:33 s   positive neutral 32a    
1163 8a40dabc-6906-428d-89f8-0a00ad263923 T000714 E000879 I'm not sure | could someone come to D | this is medic   10:39 10:44 s^no|qy^co|s 28b-1.29a neutral fear 33b-1 3 3  

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CREATE TABLE utterance (
                original_uuid TEXT UNIQUE,
                trial TEXT NOT NULL,
                participant TEXT NOT NULL,
                asr_text TEXT,
                corrected_text TEXT,
                start_timestamp TEXT NOT NULL,
                end_timestamp TEXT NOT NULL,
                dialog_acts TEXT,
                adjacency_pairs TEXT,
                sentiment TEXT,
                emotion TEXT,
                clc_label TEXT,
                checkback_score INTEGER,
                background_noise TEXT,
                FOREIGN KEY(participant) REFERENCES participant(id)
                FOREIGN KEY(trial) REFERENCES trial(id)
                FOREIGN KEY(emotion) REFERENCES emotion(id)
                FOREIGN KEY(sentiment) REFERENCES sentiment(id)
                FOREIGN KEY(checkback_score) REFERENCES checkback_score(value)
            );