utterance: 3491

Data license: CC-BY-4.0

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rowid original_uuid trial participant asr_text corrected_text start_timestamp end_timestamp dialog_acts adjacency_pairs sentiment emotion clc_label checkback_score background_noise
3491 ccefb06d-3717-4fb2-8e51-c9051d3536d2 T000723 E000947 um A2 is likely going to have damage and I'm not going to get there in time so you guys can check like A1 or B1 you guys can check the rooms near it but you guys are going to get to A2 like a whole you know 30 seconds before I will I'm not there's Rubble all building room and clear it so I would just check some side rooms while I get there I'll let you know when I'm close I'm like only right now passing you on sight um A2 is likely going to have damage and I'm not going to get there in time so you guys can check like A1 or B1 you guys can check the rooms near it but you guys are going to get to A2 like a whole you know 30 seconds before I will I'm not there's Rubble I'll be in the room to clear it so I would just check some side rooms while I get there I'll let you know when I'm close I'm like only right now passing you on sight 4:43 5:06 s^cc^co^df 6b+.7a neutral neutral      

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